<?xml version="1.0" encoding="utf-8" ?>
<theme>

  <include>
    <farms>no</farms>
    <moat>yes</moat>
    <walls>yes</walls>
    <drawbridges>yes</drawbridges>
    <guard_towers>yes</guard_towers>
    <buildings>yes</buildings>
    <paths>yes</paths>
    <main_streets>yes</main_streets>
    <mineshaft>yes</mineshaft>
    <emblems>yes</emblems>
    <outside_lights>yes</outside_lights>
    <guard_towers_addition>yes</guard_towers_addition>
    <flowers>yes</flowers>
    <sky_feature>no</sky_feature>
    <street_lights>yes</street_lights>
    <torches_on_walkways>yes</torches_on_walkways>
  </include>

  <options>
    <moat>Cactus,Drop to Bedrock</moat>
    <street_lights>Glowstones,Torches</street_lights>
    <emblem>Ankh,Cobweb,Cross,Heart,Pride Flag,Shield,Yin and Yang</emblem>
    <outside_lights>Fire,Torches</outside_lights>
    <tower_addition>Fire beacon,Flag</tower_addition>
    <flowers>32_0,81_0</flowers>
    <flower_percent>15</flower_percent>
    <underground>1,3,12,12,13,24</underground>
    <wall_material>24_0</wall_material>
    <path>sandstone_raised,stone_raised,stonebrick</path>
    <city_size>7,9,11,13</city_size>
    <farm_size>0</farm_size>
    <ground_block>12_0</ground_block>
    <city_prefix>City of </city_prefix>
    <city_prefix_file>Desert_Adjectives.txt</city_prefix_file>
    <city_suffix_file>Desert_Nouns.txt</city_suffix_file>
    <biome>desert</biome>
    <building_frequency>default</building_frequency>
    <farm_building_frequency>default</farm_building_frequency>
  </options>

  <buildings>
    <building>
      <name>Small Sandstone House</name>
      <size>8</size>
      <source_x>62</source_x>
      <source_z>73</source_z>
      <frequency>very common</frequency>
    </building>
    <building>
      <name>Medium Sandstone House</name>
      <size>13</size>
      <source_x>112</source_x>
      <source_z>150</source_z>
      <frequency>common</frequency>
    </building>
    <building>
      <name>Mosque</name>
      <size>13</size>
      <source_x>112</source_x>
      <source_z>59</source_z>
      <frequency>average</frequency>
    </building>
    <building>
      <name>Pyramid</name>
      <size>12</size>
      <source_x>100</source_x>
      <source_start_y>50</source_start_y>
      <source_z>93</source_z>
      <frequency>rare</frequency>
    </building>
    <building>
      <name>Large Sandstone House</name>
      <size>10</size>
      <source_x>79</source_x>
      <source_z>103</source_z>
      <frequency>common</frequency>
    </building>
    <building>
      <name>Local Shop</name>
      <size>9</size>
      <source_x>70</source_x>
      <source_z>132</source_z>
      <frequency>common</frequency>
    </building>
    <building>
      <name>Sandstone House with Walls</name>
      <size>13</size>
      <source_x>112</source_x>
      <source_z>137</source_z>
      <frequency>rare</frequency>
    </building>
    <building>
      <name>Sandstone House with Stairs</name>
      <size>10</size>
      <source_x>79</source_x>
      <source_z>113</source_z>
      <frequency>common</frequency>
    </building>
    <building>
      <name>Large Compound</name>
      <size>17</size>
      <source_x>170</source_x>
      <source_z>33</source_z>
      <frequency>rare</frequency>
    </building>

    <!-- the size of mineshaft entrances should be an odd number -->
    <building>
      <name>Ghostdancer's Creeper Sandstone Mineshaft Entrance</name>
      <size>7</size>
      <source_x>55</source_x>
      <source_z>54</source_z>
      <frequency>very common</frequency>
      <type>mineshaft_entrance</type>
    </building>

    <!-- mineshaft sections above 7x7 are currently buggy - i'll fix this in a future version -->

    <building>
      <name>Mineshaft Water Pool</name>
      <source_x>2</source_x>
      <source_z>138</source_z>
      <size_x>7</size_x>
      <size_z>7</size_z>
      <pattern>??? ?1? ???</pattern>
      <pattern_position_x>1</pattern_position_x>
      <pattern_position_z>1</pattern_position_z>
      <frequency1>very common</frequency1>
      <frequency2>common</frequency2>
      <frequency3>common</frequency3>
      <frequency4>average</frequency4>
      <frequency5>rare</frequency5>
      <frequency6>very rare</frequency6>
      <frequency7>exclude</frequency7>
      <type>mineshaft_section</type>
    </building>
    <building>
      <name>Mineshaft Lava Pool</name>
      <source_x>10</source_x>
      <source_z>138</source_z>
      <size_x>7</size_x>
      <size_z>7</size_z>
      <pattern>??? ?1? ???</pattern>
      <pattern_position_x>1</pattern_position_x>
      <pattern_position_z>1</pattern_position_z>
      <frequency1>exclude</frequency1>
      <frequency2>very rare</frequency2>
      <frequency3>rare</frequency3>
      <frequency4>average</frequency4>
      <frequency5>common</frequency5>
      <frequency6>common</frequency6>
      <frequency7>common</frequency7>
      <type>mineshaft_section</type>
    </building>
    <building>
      <name>Mineshaft Mushroom Farm</name>
      <source_x>18</source_x>
      <source_z>138</source_z>
      <size_x>7</size_x>
      <size_z>7</size_z>
      <pattern>??? 01? ???</pattern>
      <pattern_position_x>1</pattern_position_x>
      <pattern_position_z>1</pattern_position_z>
      <frequency1>very common</frequency1>
      <frequency2>common</frequency2>
      <frequency3>average</frequency3>
      <frequency4>rare</frequency4>
      <frequency5>very rare</frequency5>
      <frequency6>exclude</frequency6>
      <frequency7>exclude</frequency7>
      <type>mineshaft_section</type>
    </building>
    <building>
      <name>Mineshaft Resting Station</name>
      <source_x>26</source_x>
      <source_z>138</source_z>
      <size_x>7</size_x>
      <size_z>7</size_z>
      <pattern>?1? 010 ?1?</pattern>
      <pattern_position_x>1</pattern_position_x>
      <pattern_position_z>1</pattern_position_z>
      <frequency1>average</frequency1>
      <frequency2>average</frequency2>
      <frequency3>rare</frequency3>
      <frequency4>rare</frequency4>
      <frequency5>very rare</frequency5>
      <frequency6>exclude</frequency6>
      <frequency7>exclude</frequency7>
      <type>mineshaft_section</type>
    </building>
    <building>
      <name>Mineshaft Dungeon</name>
      <source_x>2</source_x>
      <source_z>146</source_z>
      <size_x>7</size_x>
      <size_z>7</size_z>
      <pattern>????? ????? ??1?? ????? ?????</pattern>
      <pattern_position_x>2</pattern_position_x>
      <pattern_position_z>2</pattern_position_z>
      <frequency1>exclude</frequency1>
      <frequency2>exclude</frequency2>
      <frequency3>very rare</frequency3>
      <frequency4>rare</frequency4>
      <frequency5>average</frequency5>
      <frequency6>common</frequency6>
      <frequency7>very common</frequency7>
      <type>mineshaft_section</type>
    </building>
    <building>
      <name>Dispenser Traps</name>
      <source_x>18</source_x>
      <source_z>146</source_z>
      <size_x>7</size_x>
      <size_z>7</size_z>
      <pattern>?1? 010 ?1?</pattern>
      <pattern_position_x>1</pattern_position_x>
      <pattern_position_z>1</pattern_position_z>
      <frequency1>exclude</frequency1>
      <frequency2>exclude</frequency2>
      <frequency3>very rare</frequency3>
      <frequency4>rare</frequency4>
      <frequency5>average</frequency5>
      <frequency6>common</frequency6>
      <frequency7>very common</frequency7>
      <type>mineshaft_section</type>
      <tags>medieval novv desert</tags>
    </building>
    <building>
      <name>Mineshaft Ghostdancer</name>
      <source_x>10</source_x>
      <source_z>146</source_z>
      <size_x>7</size_x>
      <size_z>7</size_z>
      <pattern>?1? 010 ?1?</pattern>
      <pattern_position_x>1</pattern_position_x>
      <pattern_position_z>1</pattern_position_z>
      <frequency1>exclude</frequency1>
      <frequency2>exclude</frequency2>
      <frequency3>exclude</frequency3>
      <frequency4>exclude</frequency4>
      <frequency5>exclude</frequency5>
      <frequency6>exclude</frequency6>
      <frequency7>very common</frequency7>
      <type>mineshaft_section</type>
      <unique>yes</unique>
    </building>
    <building>
      <name>Collapsed Area</name>
      <source_x>26</source_x>
      <source_z>146</source_z>
      <size_x>7</size_x>
      <size_z>7</size_z>
      <pattern>??? ?1? ???</pattern>
      <pattern_position_x>1</pattern_position_x>
      <pattern_position_z>1</pattern_position_z>
      <frequency1>very rare</frequency1>
      <frequency2>rare</frequency2>
      <frequency3>common</frequency3>
      <frequency4>common</frequency4>
      <frequency5>common</frequency5>
      <frequency6>rare</frequency6>
      <frequency7>very rare</frequency7>
      <type>mineshaft_section</type>
      <tags>medieval novv desert</tags>
    </building>

    <building>
      <name>Portcullis</name>
      <size>13</size>
      <source_x>132</source_x>
      <source_z>9</source_z>
      <frequency>very common</frequency>
      <type>city_entrance</type>
      <tags>medieval novv desert</tags>
    </building>
    <building>
      <name>Large Doors</name>
      <size>13</size>
      <source_x>150</source_x>
      <source_z>9</source_z>
      <frequency>very common</frequency>
      <type>city_entrance</type>
      <tags>medieval novv desert</tags>
    </building>
    <building>
      <name>Pistons</name>
      <size>13</size>
      <source_x>165</source_x>
      <source_start_y>55</source_start_y>
      <source_z>9</source_z>
      <frequency>very common</frequency>
      <type>city_entrance</type>
      <tags>medieval novv desert</tags>
    </building>
  </buildings>
</theme>