<?xml version="1.0" encoding="utf-8" ?>
<!--
  name:
    can be anything, as long as it's unique.
    
  size:
    all buildings must be square.
    size includes the outside blocks with torches.
    
  source_x and source_z:
    location within the source world.
    this is the lowest x and z.
    the front-right corner of the building.
    
  source_start_y:
    defaults to ground level (63).
    you only need to specify this if your building has an underground area.
    
  frequency:
    very common
    common
    average
    rare
    very rare
    unique
    exclude
    
    unique buildings appear a maximum of once per city
   
  to denote a farm building, use <farm>yes</farm>
  to denote a mineshaft entrance, use <mineshaft_entrance>yes</mineshaft_entrance>
   
-->
<buildings>

  <building>
    <name>Rich House 2</name>
    <size>10</size>
    <source_x>79</source_x>
    <source_z>33</source_z>
    <frequency>very common</frequency>
  </building>
  <building>
    <name>Brick House</name>
    <size>8</size>
    <source_x>62</source_x>
    <source_start_y>58</source_start_y>
    <source_z>41</source_z>
    <frequency>very common</frequency>
  </building>
  <building>
    <name>Park 1</name>
    <size>8</size>
    <source_x>62</source_x>
    <source_z>49</source_z>
    <frequency>very common</frequency>
  </building>
  <building>
    <name>Poor House</name>
    <size>6</size>
    <source_x>49</source_x>
    <source_z>33</source_z>
    <frequency>very common</frequency>
  </building>
  <building>
    <name>Garden House</name>
    <size>12</size>
    <source_x>100</source_x>
    <source_start_y>57</source_start_y>
    <source_z>69</source_z>
    <frequency>very common</frequency>
  </building>
  <building>
    <name>Tall House</name>
    <size>10</size>
    <source_x>79</source_x>
    <source_z>53</source_z>
    <frequency>very common</frequency>
  </building>
  <building>
    <name>Rich House 1</name>
    <size>12</size>
    <source_x>100</source_x>
    <source_z>45</source_z>
    <frequency>very common</frequency>
  </building>
  <building>
    <name>Stone and Brick House</name>
    <size>8</size>
    <source_x>62</source_x>
    <source_z>65</source_z>
    <frequency>very common</frequency>
  </building>

  <building>
    <name>Oak Tree</name>
    <size>5</size>
    <source_x>44</source_x>
    <source_z>33</source_z>
    <frequency>common</frequency>
  </building>
  <building>
    <name>Birch Tree</name>
    <size>5</size>
    <source_x>44</source_x>
    <source_z>38</source_z>
    <frequency>common</frequency>
  </building>
  <building>
    <name>Spruce Tree</name>
    <size>5</size>
    <source_x>44</source_x>
    <source_z>43</source_z>
    <frequency>common</frequency>
  </building>
  <building>
    <name>Oak Tree 2</name>
    <size>5</size>
    <source_x>44</source_x>
    <source_z>48</source_z>
    <frequency>common</frequency>
  </building>
  <building>
    <name>Birch Tree 2</name>
    <size>5</size>
    <source_x>44</source_x>
    <source_z>53</source_z>
    <frequency>common</frequency>
  </building>
  <building>
    <name>Spruce Tree 2</name>
    <size>5</size>
    <source_x>44</source_x>
    <source_z>58</source_z>
    <frequency>common</frequency>
  </building>
  <building>
    <name>Large Sandstone House</name>
    <size>14</size>
    <source_x>98</source_x>
    <source_z>130</source_z>
    <frequency>common</frequency>
  </building>
  <building>
    <name>Small Sandstone House</name>
    <size>8</size>
    <source_x>62</source_x>
    <source_z>73</source_z>
    <frequency>common</frequency>
  </building>
  
  <building>
    <name>Park 2</name>
    <size>11</size>
    <source_x>89</source_x>
    <source_z>55</source_z>
    <frequency>average</frequency>
  </building>
  <building>
    <name>Mini Farm</name>
    <size>7</size>
    <source_x>55</source_x>
    <source_z>33</source_z>
    <frequency>average</frequency>
  </building>
  <building>
    <name>Fountain</name>
    <size>9</size>
    <source_x>70</source_x>
    <source_z>42</source_z>
    <frequency>average</frequency>
  </building>
  <building>
    <name>Bakery</name>
    <size>9</size>
    <source_x>70</source_x>
    <source_z>51</source_z>
    <frequency>average</frequency>
  </building>
  <building>
    <name>Library</name>
    <size>13</size>
    <source_x>112</source_x>
    <source_z>46</source_z>
    <frequency>average</frequency>
  </building>
  <building>
    <name>Tent</name>
    <size>9</size>
    <source_x>70</source_x>
    <source_z>78</source_z>
    <frequency>average</frequency>
  </building>
  <building>
    <name>Wool House With Garden</name>
    <size>9</size>
    <source_x>70</source_x>
    <source_z>78</source_z>
    <frequency>average</frequency>
  </building>  
  <building>
    <name>Wooden House</name>
    <size>13</size>
    <source_x>112</source_x>
    <source_z>125</source_z>
    <frequency>average</frequency>
  </building>
  
  <building>
    <name>Tavern</name>
    <size>12</size>
    <source_x>100</source_x>
    <source_start_y>40</source_start_y>
    <source_z>57</source_z>
    <frequency>rare</frequency>
  </building>
  <building>
    <name>Blacksmith</name>
    <size>10</size>
    <source_x>79</source_x>
    <source_z>93</source_z>
    <frequency>rare</frequency>
  </building>
  <building>
    <name>Greenhouse</name>
    <size>11</size>
    <source_x>89</source_x>
    <source_z>44</source_z>
    <frequency>rare</frequency>
  </building>
  <building>
    <name>coau14's House</name>
    <size>11</size>
    <source_x>89</source_x>
    <source_z>99</source_z>
    <frequency>rare</frequency>
  </building>
  <building>
    <name>Warehouse</name>
    <size>10</size>
    <source_x>79</source_x>
    <source_z>43</source_z>
    <frequency>rare</frequency>
  </building>
  <building>
    <name>Taylor</name>
    <size>8</size>
    <source_x>62</source_x>
    <source_z>81</source_z>
    <frequency>rare</frequency>
  </building>
  <building>
    <name>Crafting Hut</name>
    <size>9</size>
    <source_x>70</source_x>
    <source_z>33</source_z>
    <frequency>rare</frequency>
  </building>
  <building>
    <name>Tall Library</name>
    <size>9</size>
    <source_x>70</source_x>
    <source_z>69</source_z>
    <frequency>rare</frequency>
  </building>

  <building>
    <name>Apartments</name>
    <size>10</size>
    <source_x>79</source_x>
    <source_z>73</source_z>
    <frequency>very rare</frequency>
  </building>
  <building>
    <name>Well</name>
    <size>9</size>
    <source_x>71</source_x>
    <source_start_y>53</source_start_y>
    <source_z>97</source_z>
    <frequency>very rare</frequency>
  </building>  
  <building>
    <name>Market</name>
    <size>11</size>
    <source_x>89</source_x>
    <source_z>77</source_z>
    <frequency>very rare</frequency>
  </building>
  <building>
    <name>Brothel</name>
    <size>9</size>
    <source_x>70</source_x>
    <source_start_y>40</source_start_y>
    <source_z>60</source_z>
    <frequency>very rare</frequency>
  </building>
  <building>
    <name>Statue</name>
    <size>8</size>
    <source_x>62</source_x>
    <source_z>33</source_z>
    <frequency>very rare</frequency>
  </building>
  <building>
    <name>Shrine</name>
    <size>11</size>
    <source_x>89</source_x>
    <source_z>88</source_z>
    <frequency>very rare</frequency>
  </building>
  <building>
    <name>Baths</name>
    <size>13</size>
    <source_x>112</source_x>
    <source_start_y>55</source_start_y>
    <source_z>33</source_z>
    <frequency>very rare</frequency>
  </building>
  <building>
    <name>Mosque</name>
    <size>13</size>
    <source_x>112</source_x>
    <source_z>59</source_z>
    <frequency>very rare</frequency>
  </building>
  <building>
    <name>Ruins</name>
    <size>10</size>
    <source_x>79</source_x>
    <source_z>63</source_z>
    <frequency>very rare</frequency>
  </building>
  <building>
    <name>Mini Ruins</name>
    <size>7</size>
    <source_x>55</source_x>
    <source_z>40</source_z>
    <frequency>very rare</frequency>
  </building>
  <building>
    <name>Swimming Pool</name>
    <size>13</size>
    <source_x>112</source_x>
    <source_start_y>50</source_start_y>
    <source_z>72</source_z>
    <frequency>very rare</frequency>
  </building>
  <building>
    <name>Church</name>
    <size>11</size>
    <source_x>89</source_x>
    <source_z>66</source_z>
    <frequency>very rare</frequency>
  </building>

  <building>
    <name>Noticeboard</name>
    <size>9</size>
    <source_x>70</source_x>
    <source_z>87</source_z>
    <frequency>very common</frequency>
    <unique>yes</unique>
  </building>
  <building>
    <name>Cathedral</name>
    <size>19</size>
    <source_x>21</source_x>
    <source_start_y>40</source_start_y>
    <source_z>73</source_z>
    <frequency>common</frequency>
    <unique>yes</unique>
  </building>
  <building>
    <name>Large Fountain</name>
    <size>13</size>
    <source_x>112</source_x>
    <source_z>85</source_z>
    <frequency>average</frequency>
    <unique>yes</unique>
  </building>
  <building>
    <name>Theatre</name>
    <size>22</size>
    <source_x>19</source_x>
    <source_start_y>45</source_start_y>
    <source_z>99</source_z>
    <frequency>average</frequency>
    <unique>yes</unique>
  </building>
  <building>
    <name>Castle</name>
    <size>27</size>
    <source_x>12</source_x>
    <source_z>40</source_z>
    <frequency>average</frequency>
    <unique>yes</unique>
  </building>
  <building>
    <name>coau14's Igloo</name>
    <size>12</size>
    <source_x>100</source_x>
    <source_z>118</source_z>
    <frequency>average</frequency>
    <unique>yes</unique>
  </building>  
  <building>
    <name>Archery practice</name>
    <size>13</size>
    <source_x>112</source_x>
    <source_z>98</source_z>
    <frequency>average</frequency>
    <unique>yes</unique>
  </building>
  <building>
    <name>Pyramid</name>
    <size>12</size>
    <source_x>100</source_x>
    <source_start_y>50</source_start_y>
    <source_z>93</source_z>
    <frequency>rare</frequency>
    <unique>yes</unique>
  </building>
  <building>
    <name>Prison</name>
    <size>12</size>
    <source_x>100</source_x>
    <source_start_y>55</source_start_y>
    <source_z>81</source_z>
    <frequency>rare</frequency>
    <unique>yes</unique>
  </building>
  <building>
    <name>Bank</name>
    <size>13</size>
    <source_x>112</source_x>
    <source_start_y>52</source_start_y>
    <source_z>111</source_z>
    <frequency>average</frequency>
    <unique>yes</unique>
  </building>
  <building>
    <name>Wizard's Tower</name>
    <size>33</size>
    <source_x>35</source_x>
    <source_z>129</source_z>
    <frequency>average</frequency>
    <unique>yes</unique>
  </building>
  <building>
    <name>Large Park</name>
    <size>23</size>
    <source_x>105</source_x>
    <source_z>1</source_z>
    <frequency>common</frequency>
    <unique>yes</unique>
  </building>

  <!-- the size of mineshaft entrances should be an odd number -->
  <building>
    <name>Ghostdancer's Cobblestone Mineshaft Entrance</name>
    <size>5</size>
    <source_x>44</source_x>
    <source_z>63</source_z>
    <frequency>average</frequency>
    <mineshaft_entrance>yes</mineshaft_entrance>
  </building>
  <building>
    <name>Ghostdancer's Glowstone Mineshaft Entrance</name>
    <size>5</size>
    <source_x>44</source_x>
    <source_z>68</source_z>
    <frequency>average</frequency>
    <mineshaft_entrance>yes</mineshaft_entrance>
  </building>
  <building>
    <name>Ghostdancer's Iron Mineshaft Entrance</name>
    <size>5</size>
    <source_x>44</source_x>
    <source_z>73</source_z>
    <frequency>average</frequency>
    <mineshaft_entrance>yes</mineshaft_entrance>
  </building>
  <building>
    <name>Ghostdancer's Creeper Mineshaft Entrance</name>
    <size>7</size>
    <source_x>55</source_x>
    <source_z>47</source_z>
    <frequency>average</frequency>
    <mineshaft_entrance>yes</mineshaft_entrance>
  </building>

  <building>
    <name>Windmill</name>
    <size>19</size>
    <source_x>86</source_x>
    <source_z>7</source_z>
    <frequency>very common</frequency>
    <unique>yes</unique>
    <farm>yes</farm>
  </building>
  <building>
    <name>Barn</name>
    <size>15</size>
    <source_x>47</source_x>
    <source_start_y>60</source_start_y>
    <source_z>8</source_z>
    <frequency>common</frequency>
    <farm>yes</farm>
  </building>
  <building>
    <name>Mushroom Farm</name>
    <size>12</size>
    <source_x>22</source_x>
    <source_start_y>40</source_start_y>
    <source_z>19</source_z>
    <frequency>common</frequency>
    <farm>yes</farm>
  </building>
  <building>
    <name>Farm Building</name>
    <size>12</size>
    <source_x>70</source_x>
    <source_z>12</source_z>
    <frequency>average</frequency>
    <farm>yes</farm>
  </building>


  <building>
    <name>Sky Feature</name>
    <size>11</size>
    <source_x>5</source_x>
    <source_start_y>100</source_start_y>
    <source_z>73</source_z>
    <frequency>exclude</frequency>
  </building>
  <building>
    <name>Graveyard</name>
    <size>11</size>
    <source_x>89</source_x>
    <source_start_y>40</source_start_y>
    <source_z>33</source_z>
    <frequency>exclude</frequency>
  </building>
  <building>
    <name>City Square</name>
    <size>12</size>
    <source_x>100</source_x>
    <source_z>33</source_z>
    <frequency>exclude</frequency>
  </building>
  <building>
    <name>Light</name>
    <size>5</size>
    <source_x>44</source_x>
    <source_z>48</source_z>
    <frequency>exclude</frequency>
  </building>
  <building>
    <name>Rotation Contraption</name>
    <size>8</size>
    <source_x>62</source_x>
    <source_z>57</source_z>
    <frequency>exclude</frequency>
  </building>
  
  <!-- mineshaft sections above 7x7 are currently buggy - i'll fix this in a future version -->

  <building>
    <name>Mineshaft Water Pool</name>
    <source_x>2</source_x>
    <source_z>138</source_z>
    <size_x>7</size_x>
    <size_z>7</size_z>
    <pattern>??? ?1? ???</pattern>
    <pattern_position_x>1</pattern_position_x>
    <pattern_position_z>1</pattern_position_z>
    <frequency1>very common</frequency1>
    <frequency2>common</frequency2>
    <frequency3>common</frequency3>
    <frequency4>average</frequency4>
    <frequency5>rare</frequency5>
    <frequency6>very rare</frequency6>
    <frequency7>exclude</frequency7>
    <mineshaft_section>yes</mineshaft_section>
  </building>
  <building>
    <name>Mineshaft Lava Pool</name>
    <source_x>10</source_x>
    <source_z>138</source_z>
    <size_x>7</size_x>
    <size_z>7</size_z>
    <pattern>??? ?1? ???</pattern>
    <pattern_position_x>1</pattern_position_x>
    <pattern_position_z>1</pattern_position_z>
    <frequency1>exclude</frequency1>
    <frequency2>very rare</frequency2>
    <frequency3>rare</frequency3>
    <frequency4>average</frequency4>
    <frequency5>common</frequency5>
    <frequency6>common</frequency6>
    <frequency7>common</frequency7>
    <mineshaft_section>yes</mineshaft_section>
  </building>
  <building>
    <name>Mineshaft Mushroom Farm</name>
    <source_x>18</source_x>
    <source_z>138</source_z>
    <size_x>7</size_x>
    <size_z>7</size_z>
    <pattern>??? 01? ???</pattern>
    <pattern_position_x>1</pattern_position_x>
    <pattern_position_z>1</pattern_position_z>
    <frequency1>very common</frequency1>
    <frequency2>common</frequency2>
    <frequency3>average</frequency3>
    <frequency4>rare</frequency4>
    <frequency5>very rare</frequency5>
    <frequency6>exclude</frequency6>
    <frequency7>exclude</frequency7>
    <mineshaft_section>yes</mineshaft_section>
  </building>
  <building>
    <name>Mineshaft Resting Station</name>
    <source_x>26</source_x>
    <source_z>138</source_z>
    <size_x>7</size_x>
    <size_z>7</size_z>
    <pattern>?1? 010 ?1?</pattern>
    <pattern_position_x>1</pattern_position_x>
    <pattern_position_z>1</pattern_position_z>
    <frequency1>average</frequency1>
    <frequency2>average</frequency2>
    <frequency3>rare</frequency3>
    <frequency4>rare</frequency4>
    <frequency5>very rare</frequency5>
    <frequency6>exclude</frequency6>
    <frequency7>exclude</frequency7>
    <mineshaft_section>yes</mineshaft_section>
  </building>
  <building>
    <name>Mineshaft Dungeon</name>
    <source_x>2</source_x>
    <source_z>146</source_z>
    <size_x>7</size_x>
    <size_z>7</size_z>
    <pattern>????? ????? ??1?? ????? ?????</pattern>
    <pattern_position_x>2</pattern_position_x>
    <pattern_position_z>2</pattern_position_z>
    <frequency1>exclude</frequency1>
    <frequency2>exclude</frequency2>
    <frequency3>very rare</frequency3>
    <frequency4>rare</frequency4>
    <frequency5>average</frequency5>
    <frequency6>common</frequency6>
    <frequency7>very common</frequency7>
    <mineshaft_section>yes</mineshaft_section>
  </building>
  <building>
    <name>Mineshaft Ghostdancer</name>
    <source_x>10</source_x>
    <source_z>146</source_z>
    <size_x>7</size_x>
    <size_z>7</size_z>
    <pattern>?1? 010 ?1?</pattern>
    <pattern_position_x>1</pattern_position_x>
    <pattern_position_z>1</pattern_position_z>
    <frequency1>exclude</frequency1>
    <frequency2>exclude</frequency2>
    <frequency3>exclude</frequency3>
    <frequency4>exclude</frequency4>
    <frequency5>exclude</frequency5>
    <frequency6>exclude</frequency6>
    <frequency7>very common</frequency7>
    <mineshaft_section>yes</mineshaft_section>
    <unique>yes</unique>
  </building>
  
</buildings>