About=关于
BatchEditor=批量编辑器
ErrorWindow=错误
KChart=信息列表
Main=PKHeX
MemoryAmie=回忆编辑器
RibbonEditor=奖章
SAV_Apricorn=球果编辑
SAV_BerryField=树果田查看器
SAV_BlockDump8=存档转储
SAV_BoxLayout=盒子外观
SAV_BoxList=寄放系统
SAV_Capture7GG=捕获记录编辑
SAV_CGearSkin=C装置皮肤
SAV_Database=数据库
SAV_Encounters=数据库
SAV_EventFlags=事件旗标编辑
SAV_EventReset1=事件重置
SAV_EventWork=事件标志编辑器
SAV_FolderList=文件夹列表
SAV_GameSelect=游戏选择
SAV_HallOfFame=名人堂
SAV_HallOfFame7=名人堂
SAV_HoneyTree=甜甜蜜树编辑
SAV_Inventory=物品栏
SAV_Link6=宝可梦连接工具
SAV_MailBox=邮箱编辑
SAV_Misc3=训练家数据编辑
SAV_Misc4=杂项编辑
SAV_Misc5=杂项编辑
SAV_MysteryGiftDB=礼物数据库
SAV_OPower=O-力量
SAV_Pokebean=宝可豆
SAV_PokeBlockORAS=宝可方块
SAV_Pokedex4=图鉴编辑
SAV_Pokedex5=图鉴编辑
SAV_PokedexGG=图鉴编辑
SAV_PokedexORAS=图鉴编辑
SAV_PokedexSM=图鉴编辑
SAV_PokedexSWSH=图鉴编辑
SAV_PokedexXY=图鉴编辑
SAV_Pokepuff=宝芙蕾
SAV_Raid8=巢穴参数编辑器
SAV_Roamer3=游走传说
SAV_RTC3=时钟编辑
SAV_SecretBase=秘密基地
SAV_SimplePokedex=图鉴编辑
SAV_SimpleTrainer=训练家数据编辑
SAV_SuperTrain=超级训练记录
SAV_Trainer=训练家资料
SAV_Trainer7=训练家资料
SAV_Trainer7GG=训练家资料
SAV_Trainer8=训练家资料
SAV_Underground=地下世界编辑
SAV_Wondercard=神秘礼物导入导出
SAV_ZygardeCell=细胞/贴纸编辑
SettingsEditor=设置
SuperTrainingEditor=超级训练奖章
TechRecordEditor=招式记录器编辑
TrashEditor=特殊字符
About.L_Thanks=感谢所有研究人员！
About.Tab_Changelog=更新日志
About.Tab_Shortcuts=快捷键
BatchEditor.B_Add=增加
BatchEditor.B_Go=运行
BatchEditor.L_PropType=类型
BatchEditor.L_PropValue=值
BatchEditor.RB_Boxes=盒子
BatchEditor.RB_Party=队伍
BatchEditor.RB_Path=文件夹...
ErrorWindow.B_Abort=终止
ErrorWindow.B_Continue=继续
ErrorWindow.B_CopyToClipboard=复制到剪切板
ErrorWindow.L_ProvideInfo=提交错误报告时请提供以下信息:
LocalizedDescription.AllowGen1Tradeback=GB 允许二代传回的招式组合
LocalizedDescription.AllowIncompatibleConversion=Allow PKM file conversion paths that are not possible via official methods. Individual properties will be copied sequentially.
LocalizedDescription.ApplyMarkings=导入时标记
LocalizedDescription.ApplyNature=在导入时将修正性格应用于性格
LocalizedDescription.AutoLoadSaveOnStartup=在程序启动时自动加载存档文件
LocalizedDescription.BAKEnabled=自动保存文件备份已启用
LocalizedDescription.BAKPrompt=记录是否向用户发送过“创建备份”提示。
LocalizedDescription.CheckWordFilter=检查昵称和训练家名称是否存在违禁词。违禁词会根据3DS的正则列表规则标记。
LocalizedDescription.FilterUnavailableSpecies=Hides unavailable Species if the currently loaded save file cannot import them.
LocalizedDescription.FlagIllegal=标记不合法
LocalizedDescription.ForceHaXOnLaunch=程序启动时强制HaX模式
LocalizedDescription.Gen7TransferStarPID=Gen1/2的星星异色宝可梦合法性检查等级。
LocalizedDescription.Gen8MemoryLocationTextVariable=Gen8回忆地点合法性检查等级。
LocalizedDescription.Gen8TransferTrackerNotPresent=HOME追踪丢失合法性检查等级。
LocalizedDescription.HideSAVDetails=隐藏程序标题中的保存文件详细信息
LocalizedDescription.HideSecretDetails=在编辑器中隐藏秘密细节
LocalizedDescription.HoverSlotGlowEdges=在悬停时显示PKM Glow
LocalizedDescription.HoverSlotPlayCry=在悬停时播放PKM Slot Cry
LocalizedDescription.HoverSlotShowText=在悬停上显示PKM Slot ToolTip
LocalizedDescription.IgnoreLegalPopup=如果合法不显示弹窗!
LocalizedDescription.InitialSortMode=When loading content for the PKM database, the list will be ordered by this option.
LocalizedDescription.LoadPlugins=Loads plugins from the plugins folder, assuming the folder exists.
LocalizedDescription.ModifyUnset=未保存修改提醒
LocalizedDescription.NicknamedAnotherSpecies=宝可梦昵称和其他种类名称相同合法性检查等级。
LocalizedDescription.NicknamedMysteryGift=玩家无法取昵称的神秘礼物合法性检查等级。
LocalizedDescription.NicknamedTrade=游戏内交换宝可梦昵称合法性检查等级。
LocalizedDescription.OtherBackupPaths=查找存档文件的位置列表。
LocalizedDescription.OtherSaveFileExtensions=程序可识别的其他存档文件扩展名(不包含扩展名前的点)
LocalizedDescription.PathBlockKeyListSWSH=转储的数据块的hash-名称映射关系的文件地址。如果文件不存在，只有软件代码中已定义的名称会被加载。
LocalizedDescription.PlaySoundLegalityCheck=弹窗合法性报告时播放声音
LocalizedDescription.PlaySoundSAVLoad=读取新档时播放声音
LocalizedDescription.ReturnNoneIfEmptySearch=Skips searching if the user forgot to enter Species / Move(s) into the search criteria.
LocalizedDescription.RNGFrameNotFound=RNG帧匹配合法性检查等级。
LocalizedDescription.SearchBackups=When loading content for the PKM Database, search within backup save files.
LocalizedDescription.SearchExtraSaves=When loading content for the PKM Database, search within OtherBackupPaths.
LocalizedDescription.SearchExtraSavesDeep=When loading content for the PKM Database, search subfolders within OtherBackupPaths.
LocalizedDescription.SetUpdateDex=修改图鉴
LocalizedDescription.SetUpdatePKM=修改宝可梦
LocalizedDescription.ShinySprites=异色图标
LocalizedDescription.ShowChangelogOnUpdate=首次运行新版本时，显示更改日志。
LocalizedDescription.ShowEggSpriteAsHeldItem=将蛋作为持有物品展示
LocalizedDescription.ShowEncounterBall=Show the required ball for an Encounter Template
LocalizedDescription.ShowEncounterColor=Show a background to differentiate an Encounter Template's type
LocalizedDescription.ShowEncounterColorPKM=Show a background to differentiate the recognized Encounter Template type for PKM slots
LocalizedDescription.ShowEncounterOpacityBackground=Opacity for the Encounter Type background layer.
LocalizedDescription.ShowEncounterOpacityStripe=Opacity for the Encounter Type stripe layer.
LocalizedDescription.ShowEncounterThicknessStripe=Amount of pixels thick to show when displaying the encounter type color stripe.
LocalizedDescription.TryDetectRecentSave=打开新存档时，自动定位到上次保存的存档地址。
LocalizedDescription.Unicode=使用Unicode显示性别符号，禁用时使用ASCII
LocalizedDescription.UseTabsAsCriteria=Use properties from the PKM Editor tabs to specify criteria like Gender and Nature when generating an encounter.
LocalizedDescription.UseTabsAsCriteriaAnySpecies=Use properties from the PKM Editor tabs even if the new encounter isn't the same evolution chain.
LocalizedDescription.Version=上次程序运行时的版本
Main.B_Blocks=数据块
Main.B_CellsStickers=细胞/贴纸
Main.B_CGearSkin=C装置皮肤
Main.B_Clear=清理
Main.B_FestivalPlaza=圆庆广场
Main.B_JPEG=保存PGL.JPEG
Main.B_MailBox=邮箱
Main.B_OpenApricorn=果球
Main.B_OpenBerryField=树果农场
Main.B_OpenBoxLayout=盒子布局
Main.B_OpenEventFlags=事件旗标
Main.B_OpenFriendSafari=朋友狩猎
Main.B_OpenHallofFame=名人堂
Main.B_OpenHoneyTreeEditor=甜甜蜜树
Main.B_OpenItemPouch=道具
Main.B_OpenLinkInfo=宝可梦连接
Main.B_OpenMiscEditor=杂项编辑
Main.B_OpenOPowers=O-力量
Main.B_OpenPokeBeans=宝可豆
Main.B_OpenPokeblocks=宝可方块
Main.B_OpenPokedex=宝可梦图鉴
Main.B_OpenPokepuffs=宝芙蕾
Main.B_OpenRTCEditor=时钟 (RTC)
Main.B_OpenSecretBase=秘密基地
Main.B_OpenSuperTraining=超级训练
Main.B_OpenTrainerInfo=训练家信息
Main.B_OpenUGSEditor=地下世界
Main.B_OpenWondercards=神秘礼物
Main.B_OtherSlots=其他
Main.B_OUTPasserby=路人
Main.B_RaidArmor=铠岛巢穴
Main.B_RaidCrown=雪原巢穴
Main.B_Raids=旷野巢穴
Main.B_Records=招式记录
Main.B_Reset=重置
Main.B_Roamer=游走
Main.B_SaveBoxBin=保存箱子信息++
Main.B_VerifyCHK=验证校验值
Main.BTN_History=回忆
Main.BTN_Medals=超级训练
Main.BTN_RandomAVs=随机觉醒值
Main.BTN_RandomEVs=随机努力值
Main.BTN_RandomIVs=随机个体值
Main.BTN_RerollEC=随机
Main.BTN_RerollPID=随机
Main.BTN_Ribbons=奖章
Main.CHK_AsEgg=孵化
Main.CHK_Auto=自动
Main.CHK_Cured=已免疫
Main.CHK_Fateful=命中注定般地遇见了
Main.CHK_Gigantamax=超级极巨
Main.CHK_HackedStats=修改过
Main.CHK_Infected=感染病毒
Main.CHK_IsEgg=蛋
Main.CHK_Nicknamed=昵称:
Main.CHK_NSparkle=激活
Main.CHK_Shadow=黑暗
Main.DayCare_HasEgg=拥有蛋
Main.GB_CurrentMoves=招式
Main.GB_Daycare=寄放屋
Main.GB_EggConditions=蛋的获得相关
Main.GB_ExtraBytes=额外字节
Main.GB_Markings=标记
Main.GB_nOT=最近持有人（非初训家）
Main.GB_OT=初训家信息
Main.GB_RelearnMoves=回忆招式
Main.L_BattleBox=战斗箱:
Main.L_BattleVersion=对战版本:
Main.L_Box=盒子
Main.L_CatchRate=捕获率:
Main.L_CP=CP:
Main.L_Daycare=寄放屋
Main.L_DaycareSeed=种子
Main.L_DC1=1:
Main.L_DC2=2:
Main.L_DynamaxLevel=极巨等级:
Main.L_Fused=合体
Main.L_GameSync=游戏同步ID:
Main.L_GTS=GTS
Main.L_HeartGauge=心灵计:
Main.L_Height=身高:
Main.L_HomeTracker=HOME追踪:
Main.L_MetTimeOfDay=遇见时段:
Main.L_Misc=杂项
Main.L_NSparkle=N闪光特效:
Main.L_OriginalNature=薄荷修正:
Main.L_Party=队伍:
Main.L_ReadOnlyOther=此选项卡不可编辑。
Main.L_Resort=度假胜地
Main.L_SaveSlot=存档槽:
Main.L_Secure1=安全值 1:
Main.L_Secure2=安全值 2:
Main.L_ShadowID=黑暗ID:
Main.L_ShinyLeaf=异色叶片:
Main.L_Weight=体重:
Main.L_XP1=+XP:
Main.L_XP2=+XP:
Main.Label_3DSRegion=3DS区域:
Main.Label_Ability=特性:
Main.Label_ATK=攻击:
Main.Label_AVs=觉醒值
Main.Label_Ball=精灵球:
Main.Label_Base=种族值
Main.Label_Beauty=美丽
Main.Label_CharacteristicPrefix=个性:
Main.Label_Clever=聪明
Main.Label_ContestStats=华丽大赛状态
Main.Label_Cool=帅气
Main.Label_Country=国家:
Main.Label_CurLevel=等级:
Main.Label_CurPP=PP
Main.Label_Cute=可爱
Main.Label_DEF=防御:
Main.Label_EggDate=孵化日期:
Main.Label_EggLocation=取得场所:
Main.Label_EncryptionConstant=加密常数
Main.Label_EVs=努力值
Main.Label_EXP=经验值:
Main.Label_Form=形态:
Main.Label_Friendship=亲密度:
Main.Label_GroundTile=相遇类型:
Main.Label_HatchCounter=孵化圈数:
Main.Label_HeldItem=持有物:
Main.Label_HiddenPowerPower=60
Main.Label_HiddenPowerPowerPrefix=觉醒力量威力:
Main.Label_HiddenPowerPrefix=觉醒力量:
Main.Label_HP=HP:
Main.Label_IVs=个体值
Main.Label_Language=语言:
Main.Label_MetDate=相遇日期:
Main.Label_MetLevel=相遇等级:
Main.Label_MetLocation=相遇地点:
Main.Label_Nature=原始性格:
Main.Label_OriginGame=来源版本:
Main.Label_OT=名字:
Main.Label_PID=PID:
Main.Label_PKRS=病毒
Main.Label_PKRSdays=日:
Main.Label_PPups=PP提升
Main.Label_PrevOT=名字:
Main.Label_Sheen=光泽
Main.Label_SID=里ID
Main.Label_Smart=聪明
Main.Label_SPA=特攻:
Main.Label_SPC=特殊:
Main.Label_SPD=特防:
Main.Label_SPE=速度:
Main.Label_Species=种类:
Main.Label_Stats=能力值
Main.Label_SubRegion=地区:
Main.Label_TID=表ID:
Main.Label_Total=合计:
Main.Label_Tough=强壮
Main.Menu_About=关于PKHeX
Main.Menu_BatchEditor=批量编辑器
Main.Menu_Data=数据整理
Main.Menu_Database=宝可梦数据库
Main.Menu_DumpBox=导出当前盒子
Main.Menu_DumpBoxes=导出所有盒子
Main.Menu_EncDatabase=相遇数据库(&E)
Main.Menu_Exit=退出
Main.Menu_ExportBAK=保存 BAK
Main.Menu_ExportMAIN=保存 MAIN
Main.Menu_ExportSAV=保存 SAV...
Main.Menu_File=文件
Main.Menu_Folder=打开文件夹
Main.Menu_Language=语言
Main.Menu_LoadBoxes=加载到盒子
Main.Menu_MGDatabase=神秘礼物数据库
Main.Menu_Open=读取...
Main.Menu_Options=选项
Main.Menu_Redo=重做最后的改动
Main.Menu_Report=盒子数据报告
Main.Menu_Save=保存 PKM...
Main.Menu_Settings=设置
Main.Menu_Showdown=剪贴板操作
Main.Menu_ShowdownExportCurrentBox=导出当前盒子到剪贴板
Main.Menu_ShowdownExportParty=导出同行队伍到剪贴板
Main.Menu_ShowdownExportPKM=导出宝可梦到剪贴板
Main.Menu_ShowdownImportPKM=从剪贴板导入宝可梦
Main.Menu_Tools=工具
Main.Menu_Undo=撤销最后的改动
Main.mnu_Delete=清理
Main.mnu_DeleteAll=清理所有宝可梦
Main.mnu_DeleteClones=清理重复宝可梦
Main.mnu_DeleteEggs=清理所有未孵化
Main.mnu_DeleteForeign=清理异国宝可梦
Main.mnu_DeleteIllegal=清理不合法宝可梦
Main.mnu_DeleteItemless=清理无持有物宝可梦
Main.mnu_DeletePastGen=清理前代宝可梦
Main.mnu_DeleteUntrained=清理无努力值宝可梦
Main.mnu_Modify=编辑
Main.mnu_ModifyHatchEggs=使蛋孵化
Main.mnu_ModifyHeal=修复(能力/PP)
Main.mnu_ModifyHyperTrain=进行极限训练
Main.mnu_ModifyMaxFriendship=使亲密度最大
Main.mnu_ModifyMaxLevel=使等级最大
Main.mnu_ModifyRandomMoves=填入随机招式
Main.mnu_ModifyRemoveItem=清空持有物
Main.mnu_ModifyRemoveNicknames=重置昵称
Main.mnu_ModifyResetMoves=填入建议招式
Main.mnu_Sort=排序
Main.mnu_SortAdvanced=排序(高级)
Main.mnu_SortBST=按种族值和
Main.mnu_SortCP=CP
Main.mnu_SortDate=按相遇日期
Main.mnu_SortEncounterType=按相遇类型
Main.mnu_SortFavorite=收藏标记
Main.mnu_SortLegal=按合法性
Main.mnu_SortLevel=按等级(升序)
Main.mnu_SortLevelReverse=按等级(降序)
Main.mnu_SortName=按种类
Main.mnu_SortOwner=按初训家
Main.mnu_SortParty=同行队伍排序
Main.mnu_SortPotential=按个体值和
Main.mnu_SortRandom=随机
Main.mnu_SortShiny=按是否异色
Main.mnu_SortSpecies=按图鉴编号(升序)
Main.mnu_SortSpeciesReverse=按图鉴编号(降序)
Main.mnu_SortTraining=按努力值和
Main.mnu_SortType=按属性
Main.mnu_SortUsage=按亲密度
Main.mnu_SortVersion=按来源版本
Main.mnuDelete=删除
Main.mnuLegality=合法性
Main.mnuLLegality=合法性
Main.mnuLQR=QR!
Main.mnuLSave=另存为...
Main.mnuSet=设置
Main.mnuView=查看
Main.Tab_Attacks=招式
Main.Tab_Box=盒子
Main.Tab_Main=主界面
Main.Tab_Met=相遇
Main.Tab_Other=其它
Main.Tab_OTMisc=初训家/杂项
Main.Tab_PartyBattle=同行
Main.Tab_SAV=存档
Main.Tab_Stats=数值
MemoryAmie.B_ClearAll=清空
MemoryAmie.BTN_Cancel=取消
MemoryAmie.BTN_Save=保存
MemoryAmie.GB_M_CT=与持有人的回忆
MemoryAmie.GB_M_OT=与初训家的记忆
MemoryAmie.GB_Residence=宝可梦曾经居住在:
MemoryAmie.L_Arguments=关闭 ; 从未离开 ; 初训家 ; 前代 ; 回忆 ; 宝可梦 ; 地区 ; 道具 ; 移动 ; 位置
MemoryAmie.L_Country=国家
MemoryAmie.L_CT_Affection=友好度:
MemoryAmie.L_CT_Feeling=感受:
MemoryAmie.L_CT_Friendship=亲密度:
MemoryAmie.L_CT_Quality=程度:
MemoryAmie.L_CT_TextLine=回忆类型:
MemoryAmie.L_Enjoyment=抚摸度:
MemoryAmie.L_Fullness=满腹度:
MemoryAmie.L_Geo0=现居地:
MemoryAmie.L_Geo1=故居1:
MemoryAmie.L_Geo2=故居2:
MemoryAmie.L_Geo3=故居3:
MemoryAmie.L_Geo4=故居4:
MemoryAmie.L_Handler=现在的主人:
MemoryAmie.L_OT_Affection=友好度:
MemoryAmie.L_OT_Feeling=感受:
MemoryAmie.L_OT_Friendship=亲密度:
MemoryAmie.L_OT_Quality=程度:
MemoryAmie.L_OT_TextLine=回忆类型:
MemoryAmie.L_Region=地区
MemoryAmie.L_Sociability=Sociability:
MemoryAmie.LCTV=变量
MemoryAmie.LOTV=变量:
MemoryAmie.Tab_CTMemory=与持有人的回忆
MemoryAmie.Tab_Other=Other
MemoryAmie.Tab_OTMemory=与初训家的回忆
MemoryAmie.Tab_Residence=居住地
RibbonEditor.B_All=获得全部
RibbonEditor.B_Cancel=取消
RibbonEditor.B_None=全部清除
RibbonEditor.B_Save=保存
SAV_Apricorn.B_All=所有
SAV_Apricorn.B_Cancel=取消
SAV_Apricorn.B_None=无
SAV_Apricorn.B_Save=保存
SAV_BerryField.B_Cancel=取消
SAV_BerryField.B_Save=保存
SAV_BerryField.L_Berry=树果:
SAV_BerryField.L_Field=田:
SAV_BerryField.L_u1=1
SAV_BerryField.L_u2=2
SAV_BerryField.L_u3=3
SAV_BerryField.L_u4=4
SAV_BerryField.L_u5=5
SAV_BerryField.L_u6=6
SAV_BerryField.L_u7=7
SAV_BerryField.L_Unfinished=未完成: 需要更多研究
SAV_BlockDump8.B_ExportAll=将块导出到文件夹
SAV_BlockDump8.B_ExportAllSingle=导出全部(单个文件)
SAV_BlockDump8.B_ExportCurrent=导出当前块
SAV_BlockDump8.B_ImportCurrent=导入当前块
SAV_BlockDump8.B_ImportFolder=从文件夹导入块
SAV_BlockDump8.B_LoadNew=加载新的
SAV_BlockDump8.B_LoadOld=加载旧的
SAV_BlockDump8.CHK_DataOnly=仅数据块
SAV_BlockDump8.CHK_FakeHeader=标记块开始(ASCII)
SAV_BlockDump8.CHK_Key=包括32位密钥
SAV_BlockDump8.CHK_Type=包括类型信息
SAV_BlockDump8.GB_Researcher=加载两个存档文件
SAV_BlockDump8.L_Detail_L=块详细信息:
SAV_BlockDump8.L_Detail_R=块详细信息
SAV_BlockDump8.L_Key=块键:
SAV_BlockDump8.Tab_Compare=比较
SAV_BlockDump8.Tab_Dump=转储
SAV_BoxLayout.B_Cancel=取消
SAV_BoxLayout.B_Down=↓
SAV_BoxLayout.B_Save=保存
SAV_BoxLayout.B_Up=↑
SAV_BoxLayout.L_BoxName=盒子的名字:
SAV_BoxLayout.L_Flag=旗标:
SAV_BoxLayout.L_Unlocked=已解锁:
SAV_Capture7GG.B_Cancel=取消
SAV_Capture7GG.B_Modify=全勾选
SAV_Capture7GG.B_Save=保存
SAV_Capture7GG.B_SumTotal=Σ
SAV_Capture7GG.GB_Species=种族信息
SAV_Capture7GG.GB_Total=总计
SAV_Capture7GG.L_goto=转到:
SAV_Capture7GG.L_SpeciesCaptured=已捕获
SAV_Capture7GG.L_SpeciesTransferred=已交换
SAV_Capture7GG.L_TotalCaptured=已捕获
SAV_Capture7GG.L_TotalTransferred=已交换
SAV_CGearSkin.B_Cancel=取消
SAV_CGearSkin.B_ExportCGB=导出.cgb
SAV_CGearSkin.B_ExportPNG=导出.png
SAV_CGearSkin.B_ImportCGB=导入.cgb/.psk
SAV_CGearSkin.B_ImportPNG=导入.png
SAV_CGearSkin.B_Save=保存
SAV_Database.B_Reset=重置筛选
SAV_Database.B_Search=检索!
SAV_Database.CHK_IsEgg=蛋
SAV_Database.CHK_Shiny=异色
SAV_Database.L_Count=数量: {0}
SAV_Database.L_ESV=闪值:
SAV_Database.L_EVTraining=努力值:
SAV_Database.L_Format=格式:
SAV_Database.L_Generation=世代:
SAV_Database.L_Move1=招式1:
SAV_Database.L_Move2=招式2:
SAV_Database.L_Move3=招式3:
SAV_Database.L_Move4=招式4:
SAV_Database.L_Potential=个体值:
SAV_Database.L_Version=来源版本:
SAV_Database.L_Viewed=最后查看: {0}
SAV_Database.Label_Ability=特性:
SAV_Database.Label_CurLevel=等级:
SAV_Database.Label_HeldItem=持有物:
SAV_Database.Label_HiddenPowerPrefix=觉醒力量:
SAV_Database.Label_Nature=性格:
SAV_Database.Label_Species=种类:
SAV_Database.Menu_Close=文件
SAV_Database.Menu_DeleteClones=删除重复
SAV_Database.Menu_Exit=关闭(&C)
SAV_Database.Menu_Export=导出结果至文件夹
SAV_Database.Menu_Import=导入结果至存档
SAV_Database.Menu_OpenDB=打开数据库文件夹
SAV_Database.Menu_Report=创建数据报告
SAV_Database.Menu_SearchBackups=在备份中搜索
SAV_Database.Menu_SearchBoxes=盒子内检索
SAV_Database.Menu_SearchClones=只检索重复
SAV_Database.Menu_SearchDatabase=数据库内检索
SAV_Database.Menu_SearchIllegal=显示不合法
SAV_Database.Menu_SearchLegal=显示合法
SAV_Database.Menu_SearchSettings=检索设定
SAV_Database.Menu_Tools=工具
SAV_Database.Tab_Advanced=高级
SAV_Database.Tab_General=一般
SAV_Encounters.B_Reset=重置筛选
SAV_Encounters.B_Search=搜索!
SAV_Encounters.CHK_IsEgg=蛋
SAV_Encounters.CHK_Shiny=异色
SAV_Encounters.L_Count=数量: {0}
SAV_Encounters.L_Move1=招式1:
SAV_Encounters.L_Move2=招式2:
SAV_Encounters.L_Move3=招式3:
SAV_Encounters.L_Move4=招式4:
SAV_Encounters.L_Version=来源版本:
SAV_Encounters.Label_Species=种类:
SAV_Encounters.Menu_Close=文件
SAV_Encounters.Menu_Exit=关闭(&C)
SAV_Encounters.Tab_Advanced=高级
SAV_Encounters.Tab_General=一般
SAV_EventFlags.B_Cancel=取消
SAV_EventFlags.B_LoadNew=读新数据
SAV_EventFlags.B_LoadOld=读旧数据
SAV_EventFlags.B_Save=保存
SAV_EventFlags.CHK_CustomFlag=旗标:
SAV_EventFlags.GB_Constants=事件常数
SAV_EventFlags.GB_Flags=事件旗标
SAV_EventFlags.GB_FlagStatus=检查状态
SAV_EventFlags.GB_Research=研究
SAV_EventFlags.GB_Researcher=旗标差异研究
SAV_EventFlags.L_EventFlagWarn=更改事件旗标可能会破坏剧情.建议备份存档.
SAV_EventFlags.L_IsSet=已设定:
SAV_EventFlags.L_Stats=常数:
SAV_EventFlags.L_UnSet=取消设定:
SAV_EventWork.B_ApplyFlag=应用
SAV_EventWork.B_ApplyWork=应用
SAV_EventWork.B_Cancel=取消
SAV_EventWork.B_LoadNew=读新数据
SAV_EventWork.B_LoadOld=读旧数据
SAV_EventWork.B_Save=保存
SAV_EventWork.CHK_CustomFlag=旗标:
SAV_EventWork.GB_Constants=事件常数
SAV_EventWork.GB_Flags=事件旗标
SAV_EventWork.GB_FlagStatus=检查状态
SAV_EventWork.GB_Research=研究
SAV_EventWork.GB_Researcher=旗标差异研究
SAV_EventWork.L_EventFlagWarn=更改事件旗标可能会破坏剧情.建议备份存档.
SAV_EventWork.L_Stats=常数:
SAV_FolderList.DGV_FileTime=文件时间
SAV_FolderList.DGV_Folder=文件夹...
SAV_FolderList.DGV_G=G
SAV_FolderList.DGV_Game=游戏
SAV_FolderList.DGV_Name=名字
SAV_FolderList.DGV_OT=名字
SAV_FolderList.DGV_Played=Played
SAV_FolderList.DGV_SID=SID
SAV_FolderList.DGV_TID=表ID
SAV_FolderList.mnuBrowseAt=浏览...
SAV_FolderList.mnuOpen=打开
SAV_FolderList.Tab_Backup=备份
SAV_FolderList.Tab_Folders=文件夹
SAV_FolderList.Tab_Recent=最近
SAV_GameSelect.B_Cancel=取消
SAV_GameSelect.B_OK=确认
SAV_GameSelect.L_Game=游戏:
SAV_HallOfFame.B_Cancel=取消
SAV_HallOfFame.B_Close=保存
SAV_HallOfFame.B_CopyText=复制文本
SAV_HallOfFame.B_Delete=删除
SAV_HallOfFame.CHK_Nicknamed=昵称:
SAV_HallOfFame.GB_CurrentMoves=当前技能
SAV_HallOfFame.GB_OT=训练家信息
SAV_HallOfFame.groupBox1=进入
SAV_HallOfFame.L_Level=等级:
SAV_HallOfFame.L_PartyNum=队伍排序:
SAV_HallOfFame.L_Shiny=异色:
SAV_HallOfFame.L_Victory=胜利数字:
SAV_HallOfFame.Label_EncryptionConstant=加密常数:
SAV_HallOfFame.Label_Form=形态:
SAV_HallOfFame.Label_HeldItem=持有道具:
SAV_HallOfFame.Label_MetDate=日期:
SAV_HallOfFame.Label_OT=初训家:
SAV_HallOfFame.Label_SID=里ID:
SAV_HallOfFame.Label_Species=种类:
SAV_HallOfFame.Label_TID=表ID:
SAV_HallOfFame7.B_Cancel=取消
SAV_HallOfFame7.B_Close=保存
SAV_HallOfFame7.L_C1=精灵1:
SAV_HallOfFame7.L_C2=精灵2:
SAV_HallOfFame7.L_C3=精灵3:
SAV_HallOfFame7.L_C4=精灵4:
SAV_HallOfFame7.L_C5=精灵5:
SAV_HallOfFame7.L_C6=精灵6:
SAV_HallOfFame7.L_EC=御三家加密常数:
SAV_HallOfFame7.L_F1=精灵1:
SAV_HallOfFame7.L_F2=精灵2:
SAV_HallOfFame7.L_F3=精灵3:
SAV_HallOfFame7.L_F4=精灵4:
SAV_HallOfFame7.L_F5=精灵5:
SAV_HallOfFame7.L_F6=精灵6:
SAV_HallOfFame7.label1=首次
SAV_HallOfFame7.label2=当前
SAV_HoneyTree.B_Cancel=取消
SAV_HoneyTree.B_Catchable=设为可捕获
SAV_HoneyTree.B_Save=保存
SAV_HoneyTree.GB_TreeInfo=树信息
SAV_HoneyTree.L_Group=群
SAV_HoneyTree.L_HoneyTree=甜甜蜜树
SAV_HoneyTree.L_Munchlax=小卡比树:
SAV_HoneyTree.L_Shake=摇动
SAV_HoneyTree.L_Slot=槽
SAV_HoneyTree.L_Species=种类
SAV_HoneyTree.L_Time=剩余时间(分钟)
SAV_Inventory.B_Cancel=取消
SAV_Inventory.B_GiveAll=获得全部
SAV_Inventory.B_Save=保存
SAV_Inventory.B_Sort=排序
SAV_Inventory.L_Count=数量:
SAV_Inventory.mnuSortCount=数量
SAV_Inventory.mnuSortCountReverse=数量(反向)
SAV_Inventory.mnuSortIndex=序号
SAV_Inventory.mnuSortIndexReverse=序号(反向)
SAV_Inventory.mnuSortName=名称
SAV_Inventory.mnuSortNameReverse=名称(反向)
SAV_Link6.B_Cancel=取消
SAV_Link6.B_Export=导出
SAV_Link6.B_Import=导入
SAV_Link6.B_Save=保存
SAV_Link6.CHK_LinkAvailable=宝可梦连接开启
SAV_Link6.L_BP=对战点数:
SAV_Link6.L_Item1=道具1:
SAV_Link6.L_Item2=道具2:
SAV_Link6.L_Item3=道具3:
SAV_Link6.L_Item4=道具4:
SAV_Link6.L_Item5=道具5:
SAV_Link6.L_Item6=道具6:
SAV_Link6.L_PKM1=#1:
SAV_Link6.L_PKM2=#2:
SAV_Link6.L_PKM3=#3:
SAV_Link6.L_PKM4=#4:
SAV_Link6.L_PKM5=#5:
SAV_Link6.L_PKM6=#6:
SAV_Link6.L_Pokemiles=宝可里程:
SAV_Link6.TAB_Items=道具
SAV_Link6.TAB_Main=主界面
SAV_Link6.TAB_PKM=宝可梦
SAV_MailBox.B_Cancel=取消
SAV_MailBox.B_Delete=删除
SAV_MailBox.B_Save=保存
SAV_MailBox.GB_Author=作者
SAV_MailBox.GB_MessageNUD=信息
SAV_MailBox.GB_MessageTB=信息
SAV_MailBox.GB_PKM=持有邮件ID
SAV_MailBox.L_AppearPKM=显示宝可梦:
SAV_MailBox.L_BoxSize=邮箱(电脑)使用了:
SAV_MailBox.L_HeldItem1=(邮件)
SAV_MailBox.L_HeldItem2=(邮件)
SAV_MailBox.L_HeldItem3=(邮件)
SAV_MailBox.L_HeldItem4=(邮件)
SAV_MailBox.L_HeldItem5=(邮件)
SAV_MailBox.L_HeldItem6=(邮件)
SAV_MailBox.L_MailType=邮件类型:
SAV_MailBox.L_MiscValue=杂项:
SAV_MailBox.L_PartyHeld=邮箱(同行)
SAV_MailBox.L_PCBOX=邮箱(电脑)
SAV_MailBox.L_PKM1=妙蛙种子:
SAV_MailBox.L_PKM2=妙蛙种子:
SAV_MailBox.L_PKM3=妙蛙种子:
SAV_MailBox.L_PKM4=妙蛙种子:
SAV_MailBox.L_PKM5=妙蛙种子:
SAV_MailBox.L_PKM6=妙蛙种子:
SAV_Misc3.B_Cancel=取消
SAV_Misc3.B_GetTickets=获得船票
SAV_Misc3.B_Save=保存
SAV_Misc3.CHK_ActivatePass=已激活
SAV_Misc3.CHK_Catchable=可乘坐
SAV_Misc3.CHK_Continue=继续
SAV_Misc3.CHK_InitialBirth=诞生之岛
SAV_Misc3.CHK_InitialFaraway=边境的小岛
SAV_Misc3.CHK_InitialNavel=肚脐岩
SAV_Misc3.CHK_InitialSouthern=南方孤岛
SAV_Misc3.CHK_ReachBF=对战开拓区
SAV_Misc3.CHK_ReachBirth=诞生之岛
SAV_Misc3.CHK_ReachFaraway=边境的小岛
SAV_Misc3.CHK_ReachNavel=肚脐岩
SAV_Misc3.CHK_ReachSouthern=南方孤岛
SAV_Misc3.GB_FrontierPass=通行证
SAV_Misc3.GB_Icons=符号图标
SAV_Misc3.GB_InitialEvent=初始
SAV_Misc3.GB_Reachable=可到达
SAV_Misc3.GB_Streaks=连胜数
SAV_Misc3.GB_TCM=训练家卡片宝可梦图标
SAV_Misc3.L_B5Score=5连:
SAV_Misc3.L_BCaught=已捕获:
SAV_Misc3.L_BHigh=高分:
SAV_Misc3.L_BP=对战点数:
SAV_Misc3.L_BPEarned=赚取的BP:
SAV_Misc3.L_Coins=代币:
SAV_Misc3.L_JFlaw=5连:
SAV_Misc3.L_JHigh=高分:
SAV_Misc3.L_JRow=连:
SAV_Misc3.L_Stat0=当前
SAV_Misc3.L_Stat1=交换
SAV_Misc3.L_Stat2=记录
SAV_Misc3.L_Stat3=交换
SAV_Misc3.L_TrainerName=对手名称:
SAV_Misc3.label4=宝可梦跳跃
SAV_Misc3.label5=树果捡拾
SAV_Misc3.RB_Stats3_01=等级50
SAV_Misc3.RB_Stats3_02=打开
SAV_Misc3.TAB_BF=对战开拓区
SAV_Misc3.TAB_Ferry=游轮
SAV_Misc3.TAB_Joyful=欢乐游戏城
SAV_Misc3.TAB_Main=主界面
SAV_Misc3.Tab_Records=记录
SAV_Misc4.B_AllFlyDest=全勾选
SAV_Misc4.B_AllPoketch=获得全部
SAV_Misc4.B_AllSealsIllegal=获得所有图章 (非法)
SAV_Misc4.B_AllSealsLegal=获得所有图章 (合法)
SAV_Misc4.B_AllWalkerCourses=获得所有
SAV_Misc4.B_Cancel=取消
SAV_Misc4.B_DeleteAll=删除全部
SAV_Misc4.B_GiveAll=获得全部
SAV_Misc4.B_GiveAllNoTrainers=获得所有非训练家
SAV_Misc4.B_PoffinAll=获得全部
SAV_Misc4.B_PoffinDel=删除全部
SAV_Misc4.B_Save=保存
SAV_Misc4.BTN_PrintArcade=轮盘
SAV_Misc4.BTN_PrintCastle=城堡
SAV_Misc4.BTN_PrintFactory=工厂
SAV_Misc4.BTN_PrintHall=舞台
SAV_Misc4.BTN_PrintTower=塔
SAV_Misc4.CHK_Continue=继续
SAV_Misc4.CHK_HallCurrent=当前:
SAV_Misc4.GB_Castle=对战城堡
SAV_Misc4.GB_FlyDest=飞翔目的地
SAV_Misc4.GB_Hall=对战舞台 ()
SAV_Misc4.GB_Poketch=宝可表
SAV_Misc4.GB_Prints=打印
SAV_Misc4.GB_Streaks=连胜
SAV_Misc4.GB_WalkerCourses=宝可计步器游戏
SAV_Misc4.L_BP=对战点数:
SAV_Misc4.L_CastleRank01=回复 / 道具 / 信息
SAV_Misc4.L_Coin=代币:
SAV_Misc4.L_CurrentApp=当前App
SAV_Misc4.L_CurrentMap=当前地图
SAV_Misc4.L_Stat0=当前
SAV_Misc4.L_Stat1=交换
SAV_Misc4.L_Stat2=记录
SAV_Misc4.L_Stat3=交换
SAV_Misc4.L_Steps=步数:
SAV_Misc4.L_SumHall=170
SAV_Misc4.L_UGFlags=已获得旗标:
SAV_Misc4.L_Watts=瓦特:
SAV_Misc4.RB_Stats3_01=等级50
SAV_Misc4.RB_Stats3_02=打开
SAV_Misc4.TAB_BF=对战开拓区
SAV_Misc4.TAB_Main=主界面
SAV_Misc4.Tab_Misc=杂项
SAV_Misc4.Tab_Poffins=Poffins
SAV_Misc4.Tab_PokeGear=PokeGear
SAV_Misc4.TAB_Walker=宝可计步器
SAV_Misc5.B_AllFlyDest=全勾选
SAV_Misc5.B_AllKeys=全勾选
SAV_Misc5.B_Cancel=取消
SAV_Misc5.B_FunfestMissions=解锁所有 (除了 No.0)
SAV_Misc5.B_RandForest=随机所有区域
SAV_Misc5.B_Save=保存
SAV_Misc5.B_UnlockAllMusicalProps=解锁全部音乐物品
SAV_Misc5.CHK_Area9=区域 9 解锁:
SAV_Misc5.CHK_FMNew=NEW
SAV_Misc5.CHK_Invisible=隐性
SAV_Misc5.CHK_LibertyPass=激活自由船票
SAV_Misc5.CHK_SuperDouble=超级双打?
SAV_Misc5.CHK_SuperMulti=超级多人?
SAV_Misc5.CHK_SuperSingle=超级单打?
SAV_Misc5.GB_Doubles=双打
SAV_Misc5.GB_EntreeLevel=连入等级
SAV_Misc5.GB_FlyDest=飞翔目的地
SAV_Misc5.GB_FunfestMissions=庆典任务
SAV_Misc5.GB_KeySystem=解锁的钥匙
SAV_Misc5.GB_Multi=多人
SAV_Misc5.GB_PassPowers=释出之力
SAV_Misc5.GB_Roamer=游走
SAV_Misc5.GB_Singles=单打
SAV_Misc5.GB_SuperChecks=超级检查
SAV_Misc5.GB_SuperDoubles=超级双打
SAV_Misc5.GB_SuperMulti=超级多人
SAV_Misc5.GB_SuperSingles=超级单打
SAV_Misc5.L_Animation=动画:
SAV_Misc5.L_Area18=区域 1-8 解锁:
SAV_Misc5.L_DoublePast=过去
SAV_Misc5.L_DoubleRecord=记录
SAV_Misc5.L_EntreeBlack=黑
SAV_Misc5.L_EntreeWhite=白
SAV_Misc5.L_FMBestScore=分数
SAV_Misc5.L_FMBestTotal=最好总记录
SAV_Misc5.L_FMCompleted=完成
SAV_Misc5.L_FMHosted=举办
SAV_Misc5.L_FMLocked=锁定
SAV_Misc5.L_FMParticipants=最多参与数
SAV_Misc5.L_FMParticipated=已参加
SAV_Misc5.L_FMTopScore=最高分
SAV_Misc5.L_FMUnlocked=解锁
SAV_Misc5.L_Form=形态:
SAV_Misc5.L_Move=招式:
SAV_Misc5.L_MultiFriends=朋友
SAV_Misc5.L_MultiFriendsPast=过去
SAV_Misc5.L_MultiFriendsRecord=记录
SAV_Misc5.L_MultiNPC=NPC
SAV_Misc5.L_MultiNpcPast=过去
SAV_Misc5.L_MultiNpcRecord=记录
SAV_Misc5.L_Roamer641=龙卷云
SAV_Misc5.L_Roamer642=雷电云
SAV_Misc5.L_SDoublePast=过去
SAV_Misc5.L_SDoubleRecord=记录
SAV_Misc5.L_SinglePast=过去
SAV_Misc5.L_SingleRecord=记录
SAV_Misc5.L_SMultiFriends=朋友
SAV_Misc5.L_SMultiFriendsPast=过去
SAV_Misc5.L_SMultiFriendsRecord=记录
SAV_Misc5.L_SMultiNPC=NPC
SAV_Misc5.L_SMultiNpcPast=过去
SAV_Misc5.L_SMultiNpcRecord=记录
SAV_Misc5.L_Species=种类:
SAV_Misc5.L_SSinglePast=过去
SAV_Misc5.L_SSingleRecord=记录
SAV_Misc5.TAB_Entralink=连入
SAV_Misc5.TAB_Forest=森林
SAV_Misc5.TAB_Main=主界面
SAV_Misc5.TAB_Subway=地铁
SAV_MysteryGiftDB.B_Reset=重置筛选
SAV_MysteryGiftDB.B_Search=检索!
SAV_MysteryGiftDB.CHK_IsEgg=蛋
SAV_MysteryGiftDB.CHK_Shiny=异色
SAV_MysteryGiftDB.L_Count=数量: {0}
SAV_MysteryGiftDB.L_Format=格式:
SAV_MysteryGiftDB.L_Move1=招式1:
SAV_MysteryGiftDB.L_Move2=招式2:
SAV_MysteryGiftDB.L_Move3=招式3:
SAV_MysteryGiftDB.L_Move4=招式4:
SAV_MysteryGiftDB.L_Viewed=最后查看: {0}
SAV_MysteryGiftDB.Label_HeldItem=持有物:
SAV_MysteryGiftDB.Label_Species=种类:
SAV_MysteryGiftDB.Menu_Close=文件
SAV_MysteryGiftDB.Menu_Exit=关闭(&C)
SAV_MysteryGiftDB.Menu_Export=导出结果到文件夹
SAV_MysteryGiftDB.Menu_Import=导入结果到存档
SAV_MysteryGiftDB.Menu_OpenDB=打开数据库文件夹
SAV_MysteryGiftDB.Menu_Tools=工具
SAV_MysteryGiftDB.Tab_Advanced=高级
SAV_MysteryGiftDB.Tab_General=一般
SAV_OPower.B_Cancel=取消
SAV_OPower.B_ClearAll=清空
SAV_OPower.B_GiveAll=获得全部
SAV_OPower.B_GiveAllMAX=全部最大
SAV_OPower.B_Save=保存
SAV_OPower.CHK_Master=???旗帜
SAV_OPower.CHK_MAX=MAX
SAV_OPower.CHK_S=S
SAV_OPower.L_Type=类型:
SAV_Pokebean.B_All=全部
SAV_Pokebean.B_Cancel=取消
SAV_Pokebean.B_None=清空
SAV_Pokebean.B_Save=保存
SAV_PokeBlockORAS.B_Cancel=取消
SAV_PokeBlockORAS.B_GiveAllBlocks=获得所有方块
SAV_PokeBlockORAS.B_RandomizeBerries=随机树果
SAV_PokeBlockORAS.B_Save=保存
SAV_PokeBlockORAS.L_Blue=蓝色宝可方块:
SAV_PokeBlockORAS.L_BluePlus=蓝色宝可方块+:
SAV_PokeBlockORAS.L_Green=绿色宝可方块:
SAV_PokeBlockORAS.L_GreenPlus=绿色宝可方块+:
SAV_PokeBlockORAS.L_Pink=粉色宝可方块:
SAV_PokeBlockORAS.L_PinkPlus=粉色宝可方块+:
SAV_PokeBlockORAS.L_Rainbow=彩虹宝可方块:
SAV_PokeBlockORAS.L_RainbowPlus=彩虹宝可方块+:
SAV_PokeBlockORAS.L_Red=红色宝可方块:
SAV_PokeBlockORAS.L_RedPlus=红色宝可方块+:
SAV_PokeBlockORAS.L_Yellow=黄色宝可方块:
SAV_PokeBlockORAS.L_YellowPlus=黄色宝可方块+:
SAV_Pokedex4.B_Cancel=取消
SAV_Pokedex4.B_FDown=↓
SAV_Pokedex4.B_FLeft=<
SAV_Pokedex4.B_FRight=>
SAV_Pokedex4.B_FUp=↑
SAV_Pokedex4.B_GDown=↓
SAV_Pokedex4.B_GiveAll=全勾选
SAV_Pokedex4.B_GLeft=<
SAV_Pokedex4.B_GRight=>
SAV_Pokedex4.B_GUp=↑
SAV_Pokedex4.B_Modify=修改...
SAV_Pokedex4.B_Save=保存
SAV_Pokedex4.CHK_Caught=已捕获
SAV_Pokedex4.CHK_L1=日语
SAV_Pokedex4.CHK_L2=英语
SAV_Pokedex4.CHK_L3=法语
SAV_Pokedex4.CHK_L4=意大利语
SAV_Pokedex4.CHK_L5=德语
SAV_Pokedex4.CHK_L6=西班牙语
SAV_Pokedex4.CHK_Seen=见过
SAV_Pokedex4.GB_Language=语言:
SAV_Pokedex4.L_goto=转到:
SAV_Pokedex4.L_NotSeen=未见过
SAV_Pokedex4.L_Seen=见过
SAV_Pokedex5.B_Cancel=取消
SAV_Pokedex5.B_GiveAll=全勾选
SAV_Pokedex5.B_Modify=修改...
SAV_Pokedex5.B_ModifyForms=修改...
SAV_Pokedex5.B_Save=保存
SAV_Pokedex5.CHK_L1=日语
SAV_Pokedex5.CHK_L2=英语
SAV_Pokedex5.CHK_L3=法语
SAV_Pokedex5.CHK_L4=意大利语
SAV_Pokedex5.CHK_L5=德语
SAV_Pokedex5.CHK_L6=西班牙语
SAV_Pokedex5.CHK_L7=韩语
SAV_Pokedex5.CHK_P1=已捕获
SAV_Pokedex5.CHK_P2=♂
SAV_Pokedex5.CHK_P3=♀
SAV_Pokedex5.CHK_P4=异色公
SAV_Pokedex5.CHK_P5=异色母
SAV_Pokedex5.CHK_P6=♂
SAV_Pokedex5.CHK_P7=♀
SAV_Pokedex5.CHK_P8=异色公
SAV_Pokedex5.CHK_P9=异色母
SAV_Pokedex5.GB_Displayed=显示
SAV_Pokedex5.GB_Encountered=见过
SAV_Pokedex5.GB_Language=语言:
SAV_Pokedex5.GB_Owned=已捕获
SAV_Pokedex5.L_FormDisplayed=显示形态:
SAV_Pokedex5.L_FormsSeen=见过形态:
SAV_Pokedex5.L_goto=转到:
SAV_PokedexGG.B_Cancel=取消
SAV_PokedexGG.B_Counts=计数
SAV_PokedexGG.B_GiveAll=全勾选
SAV_PokedexGG.B_Modify=修改...
SAV_PokedexGG.B_Save=保存
SAV_PokedexGG.CHK_L1=日语
SAV_PokedexGG.CHK_L2=英语
SAV_PokedexGG.CHK_L3=法语
SAV_PokedexGG.CHK_L4=意大利语
SAV_PokedexGG.CHK_L5=德语
SAV_PokedexGG.CHK_L6=西班牙语
SAV_PokedexGG.CHK_L7=韩语
SAV_PokedexGG.CHK_L8=简体中文
SAV_PokedexGG.CHK_L9=繁体中文
SAV_PokedexGG.CHK_P1=已捕获
SAV_PokedexGG.CHK_P2=♂
SAV_PokedexGG.CHK_P3=♀
SAV_PokedexGG.CHK_P4=异色公
SAV_PokedexGG.CHK_P5=异色母
SAV_PokedexGG.CHK_P6=♂
SAV_PokedexGG.CHK_P7=♀
SAV_PokedexGG.CHK_P8=异色公
SAV_PokedexGG.CHK_P9=异色母
SAV_PokedexGG.CHK_RMaxHeight=使用
SAV_PokedexGG.CHK_RMaxWeight=使用
SAV_PokedexGG.CHK_RMinHeight=使用
SAV_PokedexGG.CHK_RMinWeight=使用
SAV_PokedexGG.GB_Displayed=显示
SAV_PokedexGG.GB_Encountered=见过
SAV_PokedexGG.GB_Language=语言:
SAV_PokedexGG.GB_Owned=已捕获
SAV_PokedexGG.GB_SizeRecords=记录
SAV_PokedexGG.L_goto=转到:
SAV_PokedexGG.L_RHeight=高度
SAV_PokedexGG.L_RHeightMax=Max
SAV_PokedexGG.L_RHeightMin=Min
SAV_PokedexGG.L_RWeight=重量
SAV_PokedexGG.L_RWeightMax=Max
SAV_PokedexGG.L_RWeightMin=Min
SAV_PokedexORAS.B_Cancel=取消
SAV_PokedexORAS.B_GiveAll=全勾选
SAV_PokedexORAS.B_Modify=修改...
SAV_PokedexORAS.B_ModifyForms=修改...
SAV_PokedexORAS.B_Save=保存
SAV_PokedexORAS.CHK_L1=日语
SAV_PokedexORAS.CHK_L2=英语
SAV_PokedexORAS.CHK_L3=法语
SAV_PokedexORAS.CHK_L4=意大利语
SAV_PokedexORAS.CHK_L5=德语
SAV_PokedexORAS.CHK_L6=西班牙语
SAV_PokedexORAS.CHK_L7=韩语
SAV_PokedexORAS.CHK_P1=已捕获
SAV_PokedexORAS.CHK_P2=♂
SAV_PokedexORAS.CHK_P3=♀
SAV_PokedexORAS.CHK_P4=异色公
SAV_PokedexORAS.CHK_P5=异色母
SAV_PokedexORAS.CHK_P6=♂
SAV_PokedexORAS.CHK_P7=♀
SAV_PokedexORAS.CHK_P8=异色公
SAV_PokedexORAS.CHK_P9=异色母
SAV_PokedexORAS.GB_Displayed=显示
SAV_PokedexORAS.GB_Encountered=见过
SAV_PokedexORAS.GB_Language=语言:
SAV_PokedexORAS.GB_Owned=已捕获
SAV_PokedexORAS.L_DexNav=图鉴导航等级:
SAV_PokedexORAS.L_FormDisplayed=显示形态:
SAV_PokedexORAS.L_FormsSeen=见过形态:
SAV_PokedexORAS.L_goto=转到:
SAV_PokedexORAS.L_Spinda=晃晃斑:
SAV_PokedexSM.B_Cancel=取消
SAV_PokedexSM.B_GiveAll=全勾选
SAV_PokedexSM.B_Modify=修改...
SAV_PokedexSM.B_Save=保存
SAV_PokedexSM.CHK_L1=日语
SAV_PokedexSM.CHK_L2=英语
SAV_PokedexSM.CHK_L3=法语
SAV_PokedexSM.CHK_L4=意大利语
SAV_PokedexSM.CHK_L5=德语
SAV_PokedexSM.CHK_L6=西班牙语
SAV_PokedexSM.CHK_L7=韩语
SAV_PokedexSM.CHK_L8=简体中文
SAV_PokedexSM.CHK_L9=繁体中文
SAV_PokedexSM.CHK_P1=已捕获
SAV_PokedexSM.CHK_P2=♂
SAV_PokedexSM.CHK_P3=♀
SAV_PokedexSM.CHK_P4=异色公
SAV_PokedexSM.CHK_P5=异色母
SAV_PokedexSM.CHK_P6=♂
SAV_PokedexSM.CHK_P7=♀
SAV_PokedexSM.CHK_P8=异色公
SAV_PokedexSM.CHK_P9=异色母
SAV_PokedexSM.GB_Displayed=显示
SAV_PokedexSM.GB_Encountered=见过
SAV_PokedexSM.GB_Language=语言:
SAV_PokedexSM.GB_Owned=已捕获
SAV_PokedexSM.L_goto=转到:
SAV_PokedexSWSH.B_Cancel=取消
SAV_PokedexSWSH.B_GiveAll=全勾选
SAV_PokedexSWSH.B_Modify=修改...
SAV_PokedexSWSH.B_Save=保存
SAV_PokedexSWSH.CHK_Caught=已捕获
SAV_PokedexSWSH.CHK_G=超级极巨
SAV_PokedexSWSH.CHK_Gigantamaxed=超级极巨
SAV_PokedexSWSH.CHK_Gigantamaxed1=超级极巨 1
SAV_PokedexSWSH.CHK_L1=日语
SAV_PokedexSWSH.CHK_L2=英语
SAV_PokedexSWSH.CHK_L3=法语
SAV_PokedexSWSH.CHK_L4=意大利语
SAV_PokedexSWSH.CHK_L5=德语
SAV_PokedexSWSH.CHK_L6=西班牙语
SAV_PokedexSWSH.CHK_L7=韩语
SAV_PokedexSWSH.CHK_L8=简体中文
SAV_PokedexSWSH.CHK_L9=繁体中文
SAV_PokedexSWSH.CHK_S=异色
SAV_PokedexSWSH.GB_Displayed=显示
SAV_PokedexSWSH.GB_Language=语言:
SAV_PokedexSWSH.L_Battled=战斗:
SAV_PokedexSWSH.L_goto=转到:
SAV_PokedexSWSH.L_Male=♂
SAV_PokedexSWSH.label1=显示形态:
SAV_PokedexSWSH.label3=♀
SAV_PokedexSWSH.label4=*♂*
SAV_PokedexSWSH.label5=*♀*
SAV_PokedexXY.B_Cancel=取消
SAV_PokedexXY.B_GiveAll=全勾选
SAV_PokedexXY.B_Modify=修改...
SAV_PokedexXY.B_ModifyForms=修改...
SAV_PokedexXY.B_Save=保存
SAV_PokedexXY.CHK_F1=外国 (前作)
SAV_PokedexXY.CHK_L1=日语
SAV_PokedexXY.CHK_L2=英语
SAV_PokedexXY.CHK_L3=法语
SAV_PokedexXY.CHK_L4=意大利语
SAV_PokedexXY.CHK_L5=德语
SAV_PokedexXY.CHK_L6=西班牙语
SAV_PokedexXY.CHK_L7=韩语
SAV_PokedexXY.CHK_P1=卡标
SAV_PokedexXY.CHK_P2=♂
SAV_PokedexXY.CHK_P3=♀
SAV_PokedexXY.CHK_P4=异色公
SAV_PokedexXY.CHK_P5=异色母
SAV_PokedexXY.CHK_P6=♂
SAV_PokedexXY.CHK_P7=♀
SAV_PokedexXY.CHK_P8=异色公
SAV_PokedexXY.CHK_P9=异色母
SAV_PokedexXY.GB_Displayed=显示
SAV_PokedexXY.GB_Encountered=见过
SAV_PokedexXY.GB_Language=语言:
SAV_PokedexXY.GB_Owned=已捕获
SAV_PokedexXY.L_FormDisplayed=显示形态:
SAV_PokedexXY.L_FormsSeen=见过形态:
SAV_PokedexXY.L_goto=转到:
SAV_PokedexXY.L_Spinda=晃晃斑:
SAV_Pokepuff.B_All=所有
SAV_Pokepuff.B_Cancel=取消
SAV_Pokepuff.B_None=清空
SAV_Pokepuff.B_Save=保存
SAV_Pokepuff.B_Sort=排序
SAV_Raid8.B_ActivateAll=激活全部
SAV_Raid8.B_Cancel=取消
SAV_Raid8.B_Save=保存
SAV_Roamer3.B_Cancel=取消
SAV_Roamer3.B_Save=保存
SAV_Roamer3.CHK_Active=游走中(激活)
SAV_Roamer3.CHK_Shiny=异色?
SAV_Roamer3.Label_ATK=攻击:
SAV_Roamer3.Label_DEF=防御:
SAV_Roamer3.Label_HP=HP:
SAV_Roamer3.Label_PID=PID:
SAV_Roamer3.Label_SPA=特攻:
SAV_Roamer3.Label_SPD=特防:
SAV_Roamer3.Label_SPE=速度:
SAV_Roamer3.Label_Species=种类:
SAV_RTC3.B_BerryFix=树果修复
SAV_RTC3.B_Cancel=取消
SAV_RTC3.B_Reset=重设时间
SAV_RTC3.B_Save=保存
SAV_RTC3.GB_Initial=初始时间
SAV_RTC3.GB_Passed=经过时间
SAV_RTC3.L_EDay=天
SAV_RTC3.L_EHour=小时
SAV_RTC3.L_EMinute=分钟
SAV_RTC3.L_ESecond=秒
SAV_RTC3.L_IDay=天
SAV_RTC3.L_IHour=小时
SAV_RTC3.L_IMinute=分钟
SAV_RTC3.L_ISecond=秒
SAV_SecretBase.B_Cancel=取消
SAV_SecretBase.B_Export=导出
SAV_SecretBase.B_FDelete=X
SAV_SecretBase.B_GiveDecor=获得所有装饰
SAV_SecretBase.B_Import=导入
SAV_SecretBase.B_Save=保存
SAV_SecretBase.CHK_Shiny=☆
SAV_SecretBase.f_MAIN=主要信息
SAV_SecretBase.f_PKM=训练家的宝可梦
SAV_SecretBase.GB_Object=物品布局
SAV_SecretBase.L_ATK=攻击
SAV_SecretBase.L_Decoration=装饰:
SAV_SecretBase.L_DEF=防御
SAV_SecretBase.L_EncryptionConstant=ENC:
SAV_SecretBase.L_EVs=努力值
SAV_SecretBase.L_Favorite=喜爱的:
SAV_SecretBase.L_FlagsCaptured=已获得旗标:
SAV_SecretBase.L_HP=HP
SAV_SecretBase.L_Index=编号:
SAV_SecretBase.L_IVs=个体
SAV_SecretBase.L_Participant=参与:
SAV_SecretBase.L_PKFriendship=亲密度:
SAV_SecretBase.L_PPups=PP提升
SAV_SecretBase.L_Rotation=旋转值:
SAV_SecretBase.L_SpA=特攻
SAV_SecretBase.L_SpD=特防
SAV_SecretBase.L_SPE=速度
SAV_SecretBase.L_X=X坐标:
SAV_SecretBase.L_Y=Y坐标:
SAV_SimplePokedex.B_Cancel=取消
SAV_SimplePokedex.B_CaughtAll=捕获所有
SAV_SimplePokedex.B_CaughtNone=都没捕获
SAV_SimplePokedex.B_Save=保存
SAV_SimplePokedex.B_SeenAll=见过所有
SAV_SimplePokedex.B_SeenNone=都没见过
SAV_SimplePokedex.Label_Seen=见过:
SAV_SimplePokedex.label2=捕获:
SAV_SimpleTrainer.B_Cancel=取消
SAV_SimpleTrainer.B_MaxCash=+
SAV_SimpleTrainer.B_MaxCoins=+
SAV_SimpleTrainer.B_Save=保存
SAV_SimpleTrainer.CHK_BattleEffects=对战动画
SAV_SimpleTrainer.GB_Adventure=冒险信息
SAV_SimpleTrainer.GB_Badges=徽章
SAV_SimpleTrainer.GB_Map=地图位置
SAV_SimpleTrainer.GB_Options=选项
SAV_SimpleTrainer.GB_Trainer=训练家
SAV_SimpleTrainer.L_Coins=代币:
SAV_SimpleTrainer.L_CurrentMap=当前地图:
SAV_SimpleTrainer.L_Fame=名人堂:
SAV_SimpleTrainer.L_Hours=时:
SAV_SimpleTrainer.L_Minutes=分:
SAV_SimpleTrainer.L_Money=$:
SAV_SimpleTrainer.L_PikaBeach=皮卡丘海滩:
SAV_SimpleTrainer.L_PikaFriend=皮卡丘亲密度:
SAV_SimpleTrainer.L_Seconds=秒:
SAV_SimpleTrainer.L_SID=里ID:
SAV_SimpleTrainer.L_Started=游戏已进行:
SAV_SimpleTrainer.L_TID=表ID:
SAV_SimpleTrainer.L_TrainerName=名称:
SAV_SimpleTrainer.L_X=X坐标
SAV_SimpleTrainer.L_Y=Y坐标:
SAV_SimpleTrainer.L_Z=Z坐标:
SAV_SimpleTrainer.LBL_BattleStyle=比赛规则:
SAV_SimpleTrainer.LBL_SoundType=音效类型:
SAV_SimpleTrainer.LBL_TextSpeed=语速:
SAV_SuperTrain.B_Cancel=取消
SAV_SuperTrain.B_Save=保存
SAV_SuperTrain.L_Bags=训练背包
SAV_SuperTrain.L_Records=记录
SAV_SuperTrain.L_Species=种类:
SAV_SuperTrain.L_Species2=种类
SAV_SuperTrain.L_Time0=时间:
SAV_SuperTrain.L_Time1=时间1
SAV_SuperTrain.L_Time2=时间2
SAV_SuperTrain.L_Unk=未知
SAV_SuperTrain.L_UNKNOWN=未知
SAV_Trainer.B_Cancel=取消
SAV_Trainer.B_GiveAccessories=获得所有服装
SAV_Trainer.B_MaxCash=+
SAV_Trainer.B_Save=保存
SAV_Trainer.CHK_Badge1=1
SAV_Trainer.CHK_Badge2=2
SAV_Trainer.CHK_Badge3=3
SAV_Trainer.CHK_Badge4=4
SAV_Trainer.CHK_Badge5=5
SAV_Trainer.CHK_Badge6=6
SAV_Trainer.CHK_Badge7=7
SAV_Trainer.CHK_Badge8=8
SAV_Trainer.CHK_MegaRayquazaUnlocked=解锁超级进化
SAV_Trainer.CHK_MegaUnlocked=解锁超级进化
SAV_Trainer.GB_Adventure=冒险信息
SAV_Trainer.GB_MaisonBest=对战宅第连胜数 (最佳)
SAV_Trainer.GB_MaisonCurrent=对战宅第连胜数 (当前)
SAV_Trainer.GB_Map=地图位置
SAV_Trainer.GB_Sayings=保存的招呼短语
SAV_Trainer.GB_Stats=数据
SAV_Trainer.L_3DSReg=3DS区域:
SAV_Trainer.L_BP=对战点数:
SAV_Trainer.L_Country=国家:
SAV_Trainer.L_CurrentMap=当前地图:
SAV_Trainer.L_DoublesB=双打:
SAV_Trainer.L_DoublesC=双打:
SAV_Trainer.L_Fame=进入名人堂:
SAV_Trainer.L_Hours=时:
SAV_Trainer.L_Language=语言:
SAV_Trainer.L_LastSaved=最后存档:
SAV_Trainer.L_Minutes=分:
SAV_Trainer.L_Money=$:
SAV_Trainer.L_MultiB=多人:
SAV_Trainer.L_MultiC=多人:
SAV_Trainer.L_MultiplayerSprite=多人游戏头像:
SAV_Trainer.L_NormalB=普通
SAV_Trainer.L_NormalC=普通
SAV_Trainer.L_Offset=(偏移)
SAV_Trainer.L_PM=宝可里程:
SAV_Trainer.L_Region=区域:
SAV_Trainer.L_RotationB=轮盘:
SAV_Trainer.L_RotationC=轮盘:
SAV_Trainer.L_Saying1=1:
SAV_Trainer.L_Saying2=2:
SAV_Trainer.L_Saying3=3:
SAV_Trainer.L_Saying4=4:
SAV_Trainer.L_Saying5=5:
SAV_Trainer.L_Seconds=秒:
SAV_Trainer.L_SID=里ID:
SAV_Trainer.L_SinglesB=单打:
SAV_Trainer.L_SinglesC=单打:
SAV_Trainer.L_Started=游戏已进行:
SAV_Trainer.L_Style=风格:
SAV_Trainer.L_SuperB=超级
SAV_Trainer.L_SuperC=超级
SAV_Trainer.L_TID=表ID:
SAV_Trainer.L_TrainerName=训练家名字:
SAV_Trainer.L_TriplesB=三打:
SAV_Trainer.L_TriplesC=三打:
SAV_Trainer.L_TRNick=训练家昵称:
SAV_Trainer.L_Value=值
SAV_Trainer.L_Vivillon=彩粉蝶:
SAV_Trainer.L_X=X坐标:
SAV_Trainer.L_Y=Y坐标:
SAV_Trainer.L_Z=Z坐标:
SAV_Trainer.Tab_Appearance=当前形象 (X/Y)
SAV_Trainer.Tab_BadgeMap=徽章/地图
SAV_Trainer.Tab_Maison=对战宅第
SAV_Trainer.Tab_Multiplayer=多人游戏
SAV_Trainer.Tab_Overview=概览
SAV_Trainer7.B_AllFlyDest=全勾选
SAV_Trainer7.B_AllMapUnmask=全勾选
SAV_Trainer7.B_Cancel=取消
SAV_Trainer7.B_Fashion=获得所有服装
SAV_Trainer7.B_MaxCash=+
SAV_Trainer7.B_Save=保存
SAV_Trainer7.CHK_Gyro=陀螺仪
SAV_Trainer7.CHK_RotoLoto1=洛托碰碰1
SAV_Trainer7.CHK_RotoLoto2=洛托碰碰2
SAV_Trainer7.CHK_UnlockMega=解锁超级进化
SAV_Trainer7.CHK_UnlockSuperDoubles=双打
SAV_Trainer7.CHK_UnlockSuperMulti=多人
SAV_Trainer7.CHK_UnlockSuperSingles=单打
SAV_Trainer7.CHK_UnlockZMove=解锁Z招式
SAV_Trainer7.GB_Adventure=冒险信息
SAV_Trainer7.GB_FlyDest=飞翔目的地
SAV_Trainer7.GB_Map=地图位置
SAV_Trainer7.GB_MapUnmask=地图解锁
SAV_Trainer7.GB_PokeFinder=宝可搜寻镜
SAV_Trainer7.GB_Rotom=洛托姆
SAV_Trainer7.GB_Stats=数据
SAV_Trainer7.GB_Surf=冲浪分数
SAV_Trainer7.GB_UnlockSupers=解锁超级模式
SAV_Trainer7.L_3DSReg=3DS区域:
SAV_Trainer7.L_AlolaTime=时差:
SAV_Trainer7.L_BallThrowType=扔球姿势:
SAV_Trainer7.L_BP=对战点数:
SAV_Trainer7.L_CameraVersion=搜寻镜等级:
SAV_Trainer7.L_Country=国家:
SAV_Trainer7.L_CStreak0=当前单打连胜:
SAV_Trainer7.L_CStreak1=当前双打连胜:
SAV_Trainer7.L_CStreak2=当前多人连胜:
SAV_Trainer7.L_CurrentMap=当前地图:
SAV_Trainer7.L_DaysFromRefreshed=刷新剩余天数:
SAV_Trainer7.L_Fame=进入名人堂:
SAV_Trainer7.L_FC=圆庆币:
SAV_Trainer7.L_Hours=时:
SAV_Trainer7.L_Language=语言:
SAV_Trainer7.L_LastSaved=最后存档:
SAV_Trainer7.L_Minutes=分:
SAV_Trainer7.L_Money=$:
SAV_Trainer7.L_MStreak0=单打最大连胜:
SAV_Trainer7.L_MStreak1=双打最大连胜:
SAV_Trainer7.L_MStreak2=多人最大连胜:
SAV_Trainer7.L_Offset=(偏移)
SAV_Trainer7.L_PlazaName=圆庆广场名:
SAV_Trainer7.L_R=轮盘:
SAV_Trainer7.L_Region=地区:
SAV_Trainer7.L_Regular=一般
SAV_Trainer7.L_RotomAffection=友好度:
SAV_Trainer7.L_RotomOT=洛托姆昵称:
SAV_Trainer7.L_Seconds=秒:
SAV_Trainer7.L_SkinColor=皮肤颜色:
SAV_Trainer7.L_SnapCount=拍照数:
SAV_Trainer7.L_Stamps=印章:
SAV_Trainer7.L_Started=游戏已进行:
SAV_Trainer7.L_Super=超级
SAV_Trainer7.L_Surf0=美乐美乐
SAV_Trainer7.L_Surf1=阿卡拉
SAV_Trainer7.L_Surf2=乌拉乌拉
SAV_Trainer7.L_Surf3=波尼
SAV_Trainer7.L_ThumbsRecord=好评数最高记录:
SAV_Trainer7.L_ThumbsTotal=总好评数:
SAV_Trainer7.L_TrainerName=训练家名字:
SAV_Trainer7.L_Value=值
SAV_Trainer7.L_Vivillon=彩粉蝶:
SAV_Trainer7.L_X=X坐标:
SAV_Trainer7.L_Y=Y坐标:
SAV_Trainer7.L_Z=Z坐标:
SAV_Trainer7.Label_SID=里ID:
SAV_Trainer7.Label_TID=表ID:
SAV_Trainer7.Tab_BadgeMap=地图
SAV_Trainer7.Tab_BattleTree=对战树
SAV_Trainer7.Tab_Misc=杂项
SAV_Trainer7.Tab_Overview=概览
SAV_Trainer7.Tab_Ultra=究极
SAV_Trainer7GG.B_Cancel=取消
SAV_Trainer7GG.B_DeleteAll=删除全部
SAV_Trainer7GG.B_DeleteGo=删除
SAV_Trainer7GG.B_Export=导出
SAV_Trainer7GG.B_ExportGoFiles=全部导出到文件夹
SAV_Trainer7GG.B_ExportGoSummary=Go Park实体的转储文本摘要
SAV_Trainer7GG.B_Import=导入
SAV_Trainer7GG.B_ImportGoFiles=从文件夹导入（从当前位置开始）
SAV_Trainer7GG.B_MaxCash=+
SAV_Trainer7GG.B_Save=保存
SAV_Trainer7GG.GB_Adventure=冒险信息
SAV_Trainer7GG.L_GoSlot=槽:
SAV_Trainer7GG.L_GoSlotSummary=摘要
SAV_Trainer7GG.L_Hours=时:
SAV_Trainer7GG.L_Language=语言:
SAV_Trainer7GG.L_Minutes=分:
SAV_Trainer7GG.L_Money=$:
SAV_Trainer7GG.L_RivalName=对手名称:
SAV_Trainer7GG.L_Seconds=秒:
SAV_Trainer7GG.L_TrainerName=训练家名字:
SAV_Trainer7GG.Label_SID=里ID:
SAV_Trainer7GG.Label_TID=表ID:
SAV_Trainer7GG.Tab_Complex=GO游乐区
SAV_Trainer7GG.Tab_Overview=概览
SAV_Trainer8.B_Cancel=取消
SAV_Trainer8.B_CopyFromPartyToTitleScreen=从同行复制
SAV_Trainer8.B_CopyFromPartyToTrainerCard=从同行复制
SAV_Trainer8.B_MaxCash=+
SAV_Trainer8.B_MaxWatt=+
SAV_Trainer8.B_Save=保存
SAV_Trainer8.GB_Adventure=冒险信息
SAV_Trainer8.GB_BattleTower=对战塔
SAV_Trainer8.GB_Map=地图位置
SAV_Trainer8.GB_Stats=数据
SAV_Trainer8.L_BattleTowerStreak=连胜
SAV_Trainer8.L_BattleTowerWins=获胜
SAV_Trainer8.L_BP=对战点数:
SAV_Trainer8.L_CurrentMap=当前地图:
SAV_Trainer8.L_Doubles=双打:
SAV_Trainer8.L_Fame=进入名人堂:
SAV_Trainer8.L_Hours=时:
SAV_Trainer8.L_Language=语言:
SAV_Trainer8.L_LastSaved=最后存档:
SAV_Trainer8.L_Minutes=分:
SAV_Trainer8.L_Money=$:
SAV_Trainer8.L_Offset=(偏移)
SAV_Trainer8.L_R=轮盘:
SAV_Trainer8.L_RotoRally=越野赛得分:
SAV_Trainer8.L_Seconds=秒:
SAV_Trainer8.L_ShowTitleScreen=标题上显示:
SAV_Trainer8.L_ShowTrainerCard=训练家卡片上显示:
SAV_Trainer8.L_Singles=单打:
SAV_Trainer8.L_Started=游戏已进行:
SAV_Trainer8.L_TrainerName=训练家名字:
SAV_Trainer8.L_TRCardID=联盟卡训练家ID:
SAV_Trainer8.L_TRCardName=联盟卡名称:
SAV_Trainer8.L_TRCardNumber=联盟卡统一ID:
SAV_Trainer8.L_Value=值
SAV_Trainer8.L_Watt=W:
SAV_Trainer8.L_X=X坐标:
SAV_Trainer8.L_Y=Y坐标:
SAV_Trainer8.L_Z=Z坐标:
SAV_Trainer8.Label_SID=里ID:
SAV_Trainer8.Label_TID=表ID:
SAV_Trainer8.Tab_BadgeMap=地图
SAV_Trainer8.Tab_MiscValues=杂项
SAV_Trainer8.Tab_Overview=概览
SAV_Trainer8.Tab_Team=队伍
SAV_Underground.B_Cancel=取消
SAV_Underground.B_Save=保存
SAV_Underground.GB_UScores=分数
SAV_Underground.LU_Flags=获得的旗子
SAV_Underground.LU_Fossils=获得的化石
SAV_Underground.LU_Gifts=获得的礼物
SAV_Underground.LU_PlayersMet=遇过的玩家
SAV_Underground.LU_Spheres=获得的玉
SAV_Underground.LU_TrapsA=避开的陷阱
SAV_Underground.LU_TrapsT=触发的陷阱
SAV_Underground.TB_UGGoods=物品
SAV_Underground.TB_UGSpheres=玉
SAV_Underground.TB_UGTraps=陷阱
SAV_Underground.TB_UGTreasures=宝物
SAV_Wondercard.B_Cancel=取消
SAV_Wondercard.B_Import=导入
SAV_Wondercard.B_Output=导出
SAV_Wondercard.B_Save=保存
SAV_Wondercard.B_UnusedAll=全未使用
SAV_Wondercard.B_UsedAll=全使用过
SAV_Wondercard.flagDel=删除
SAV_Wondercard.L_Details=说明:
SAV_Wondercard.L_QR=QR!
SAV_Wondercard.L_Received=收到的列表:
SAV_ZygardeCell.B_Cancel=取消
SAV_ZygardeCell.B_GiveAll=全部收集
SAV_ZygardeCell.B_Save=保存
SAV_ZygardeCell.L_Cells=储存了:
SAV_ZygardeCell.L_Collected=收集了:
SuperTrainingEditor.B_All=获得全部
SuperTrainingEditor.B_Cancel=取消
SuperTrainingEditor.B_None=全部清除
SuperTrainingEditor.B_Save=保存
SuperTrainingEditor.CHK_SecretComplete=秘密训练完成
SuperTrainingEditor.CHK_SecretUnlocked=秘密训练开启
SuperTrainingEditor.CHK_SuperTrain1_ATK=等级1: 攻击
SuperTrainingEditor.CHK_SuperTrain1_DEF=等级1: 防御
SuperTrainingEditor.CHK_SuperTrain1_HP=等级1: HP
SuperTrainingEditor.CHK_SuperTrain1_SPA=等级1: 特攻
SuperTrainingEditor.CHK_SuperTrain1_SPD=等级1: 特防
SuperTrainingEditor.CHK_SuperTrain1_SPE=等级1: 速度
SuperTrainingEditor.CHK_SuperTrain2_ATK=等级2: 攻击
SuperTrainingEditor.CHK_SuperTrain2_DEF=等级2: 防御
SuperTrainingEditor.CHK_SuperTrain2_HP=等级2: HP
SuperTrainingEditor.CHK_SuperTrain2_SPA=等级2: 特攻
SuperTrainingEditor.CHK_SuperTrain2_SPD=等级2: 特防
SuperTrainingEditor.CHK_SuperTrain2_SPE=等级2: 速度
SuperTrainingEditor.CHK_SuperTrain3_ATK=等级3: 攻击
SuperTrainingEditor.CHK_SuperTrain3_DEF=等级3: 防御
SuperTrainingEditor.CHK_SuperTrain3_HP=等级3: HP
SuperTrainingEditor.CHK_SuperTrain3_SPA=等级3: 特攻
SuperTrainingEditor.CHK_SuperTrain3_SPD=等级3: 特防
SuperTrainingEditor.CHK_SuperTrain3_SPE=等级3: 速度
SuperTrainingEditor.CHK_SuperTrain4_1=等级4: 困境
SuperTrainingEditor.CHK_SuperTrain5_1=等级5: 草之石
SuperTrainingEditor.CHK_SuperTrain5_2=等级5: 火之石
SuperTrainingEditor.CHK_SuperTrain5_3=等级5: 水之石
SuperTrainingEditor.CHK_SuperTrain5_4=等级5: 逃跑
SuperTrainingEditor.CHK_SuperTrain6_1=等级6: 反击战
SuperTrainingEditor.CHK_SuperTrain6_2=等级6: 速攻战
SuperTrainingEditor.CHK_SuperTrain6_3=等级6: 远距离
SuperTrainingEditor.CHK_SuperTrain7_1=等级7: 逆袭粉蛹
SuperTrainingEditor.CHK_SuperTrain7_2=等级7: 小气球
SuperTrainingEditor.CHK_SuperTrain7_3=等级7: 三头龙
SuperTrainingEditor.CHK_SuperTrain8_1=等级8: 最强之战
SuperTrainingEditor.L_Bag=上次使用物品:
SuperTrainingEditor.L_Hits=剩余点数:
TechRecordEditor.B_All=获得全部
TechRecordEditor.B_Cancel=取消
TechRecordEditor.B_None=全部清除
TechRecordEditor.B_Save=保存
TrashEditor.B_ApplyTrash=添加垃圾字节
TrashEditor.B_Cancel=取消
TrashEditor.B_ClearTrash=清空垃圾字节
TrashEditor.B_Save=保存
TrashEditor.GB_Trash=垃圾字节区
TrashEditor.L_Generation=世代
TrashEditor.L_Language=语言
TrashEditor.L_Species=种类
TrashEditor.L_String=字符串
